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Human-Computer Interaction – INTERACT 2009
Memorization and Information-Retrieval Behaviors
other
Author(s):
Jun-ichiro Watanabe
,
Youichi Horry
Publication date
(Print):
2009
Publisher:
Springer Berlin Heidelberg
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Management Information Systems
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Information foraging.
Peter Pirolli
,
Stuart Card
(1999)
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Using information scent to model user information needs and actions and the Web
James Pitkow
,
Ed Chi
,
Peter Pirolli
…
(2001)
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ScentTrails
Ed Chi
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Christopher Olston
(2003)
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Book Chapter
Publication date (Print):
2009
Pages
: 453-466
DOI:
10.1007/978-3-642-03655-2_51
SO-VID:
2de8db9e-b31c-49ae-8304-55306f26b78f
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Book chapters
pp. 1
Mobile Life – Innovation in the Wild
pp. 3
Towards Human-Centred Design
pp. 5
DTorial: An Interactive Tutorial Framework for Blind Users in a Web 2.0 World
pp. 19
The Attentive Hearing Aid: Eye Selection of Auditory Sources for Hearing Impaired Users
pp. 36
Video Gaming for Blind Learners School Integration in Science Classes
pp. 50
Speech-Based Navigation: Improving Grid-Based Solutions
pp. 63
Useful, Social and Enjoyable: Mobile Phone Adoption by Older People
pp. 77
Overview of Behaviour Characteristics of High and Low Literacy Users: Information Seeking of an Online Social Service System
pp. 81
‘I Have Something to Say’: Supporting Aphasics for Organizing and Sharing Personal Experiences by Photos
pp. 85
The Attractiveness Stereotype in the Evaluation of Embodied Conversational Agents
pp. 98
Interpreting Human and Avatar Facial Expressions
pp. 111
Emotional Bandwidth: Information Theory Analysis of Affective Response Ratings Using a Continuous Slider
pp. 115
Can You Be Persuaded? Individual Differences in Susceptibility to Persuasion
pp. 119
The Subjective and Objective Nature of Website Aesthetic Impressions
pp. 123
Biting, Whirling, Crawling - Children’s Embodied Interaction with Walk-through Displays
pp. 137
Causes of Simultaneous Keystrokes in Children and Adults
pp. 141
Evaluating a Tangible Game Video Console for Kids
pp. 145
Exploring Geometric Shapes with Touch
pp. 154
Staging Urban Interactions with Media Façades
pp. 168
Location-Based Services and Privacy in Airports
pp. 182
‘I Know That You Know’ - Ascertaining Mutual Awareness of Recipient’s Availability Status in Instant Messaging Applications
pp. 196
Automatic Translation System to Spanish Sign Language with a Virtual Interpreter
pp. 200
Towards an Approach to Ethics and HCI Development Based on Løgstrup’s Ideas
pp. 204
Evidence Based Design of Heuristics for Computer Assisted Assessment
pp. 217
Physical Fidelity: Exploring the Importance of Physicality on Physical-Digital Conceptual Prototyping
pp. 231
Considering Cost in Usability Evaluation of Mobile Applications: Who, Where and When
pp. 235
Is the ‘Figure of Merit’ Really That Meritorious?
pp. 239
User-Centered Evaluation of the Responsiveness of Applications
pp. 243
Evaluation of User Interface Design and Input Methods for Applications on Mobile Touch Screen Devices
pp. 247
Multi-format Notifications for Multi-tasking
pp. 261
Making Pen-Based Operation More Seamless and Continuous
pp. 274
Insight into Goal-Directed Movements: Beyond Fitts’ Law
pp. 288
A Model to Simulate Web Users’ Eye Movements
pp. 301
Balancing Skills to Optimize Fun in Interactive Board Games
pp. 314
For Your Eyes Only: Controlling 3D Online Games by Eye-Gaze
pp. 328
Situating Productive Play: Online Gaming Practices and Guanxi in China
pp. 342
Head Tracking in First-Person Games: Interaction Using a Web-Camera
pp. 356
Playability: How to Identify the Player Experience in a Video Game
pp. 360
SimCompany: An Educational Game Created through a Human-Work Interaction Design Approach
pp. 364
What’s Next? A Visual Editor for Correcting Reading Order
pp. 378
Looking Ahead: A Comparison of Page Preview Techniques for Goal-Directed Web Navigation
pp. 392
Comparison of Tag Cloud Layouts: Task-Related Performance and Visual Exploration
pp. 405
Bringing Web 2.0 to the Old Web: A Platform for Parasitic Applications
pp. 419
Are Ten Participants Enough for Evaluating Information Scent of Web Page Hyperlinks?
pp. 423
Navigational Consistency in Websites: What Does it Mean to Users?
pp. 428
CloudMonster: Support Flexible Browsing and Searching within Music Collections
pp. 432
Combinable Tabs: An Interactive Method of Information Comparison Using a Combinable Tabbed Document Interface
pp. 436
Web User Modeling via Negotiating Information Foraging Agent
pp. 440
Distinguishing Difficulty Levels with Non-invasive Brain Activity Measurements
pp. 453
Memorization and Information-Retrieval Behaviors
pp. 467
Aspects of Auditory Perception and Cognition for Usable Display Resolution in Data Sonification
pp. 471
Simulating Perceptive Processes of Pilots to Support System Design
pp. 485
Cognitive Load Measurement from User’s Linguistic Speech Features for Adaptive Interaction Design
pp. 490
Using Psychophysiological Measurements in Physically Demanding Virtual Environments
pp. 494
Resilience of Interaction Techniques to Interrupts: A Formal Model-Based Approach
pp. 510
Adaptive Security Dialogs for Improved Security Behavior of Users
pp. 524
Perceptions of Risk and Control: Understanding Acceptance of Advanced Driver Assistance Systems
pp. 528
Detection of Pilot Errors in Data by Combining Task Modeling and Model Checking
pp. 532
Improving the Cost Structure of Sensemaking Tasks: Analysing User Concepts to Inform Information System Design
pp. 546
Vote and Be Heard: Adding Back-Channel Signals to Social Mirrors
pp. 560
Ownership and Evolution of Local Process Representations
pp. 574
Designing for Improving Verbal Patient Transfer
pp. 578
Exploring Manual Interaction and Social Behaviour Patterns in Intensely Collaborative Teamwork
pp. 582
A Comparison of Direct and Indirect Multi-touch Input for Large Surfaces
pp. 595
Evaluating Gaze and Touch Interaction and Two Feedback Techniques on a Large Display in a Shopping Environment
pp. 608
Design and Evaluation of a Large Interactive Display to Support Social Interaction at Work
pp. 612
Interactivity for Museums: Designing and Comparing Sensor-Based Installations
pp. 616
Leaf Menus: Linear Menus with Stroke Shortcuts for Small Handheld Devices
pp. 620
Spatial Cues in Small Screen Devices: Benefit Or Handicap?
pp. 634
3DKey: An Accordion-Folding Based Virtual Keyboard for Small Screen
pp. 645
Investigating Temporal-Spatial Characteristics of Mouse and Touch Input
pp. 658
Adaptive Pointing – Design and Evaluation of a Precision Enhancing Technique for Absolute Pointing Devices
pp. 672
The Perception of Cultural Differences in Online Self-presentation
pp. 686
Anchoring Design in Rural Customs of Doing and Saying
pp. 700
Faces of Privacy: Effect of Culture and Context
pp. 704
Fair Partnerships – Working with NGOs
pp. 708
An Evaluation Framework for Mobile User Interfaces
pp. 722
Exploring Cross-Device Web Use on PCs and Mobile Devices
pp. 750
Bringing Digital Storytelling to the Mobile
pp. 754
Exploring User Requirements for Non-visual Mobile Navigation Systems
pp. 758
Multi-display Composition: Supporting Display Sharing for Collocated Mobile Devices
pp. 772
Animated Transitions for Adaptive Small Size Mobile Menus
pp. 782
Investigating the Use of Voice and Ink for Mobile Micronote Capture
pp. 796
SmartActions: Context-Aware Mobile Phone Shortcuts
pp. 800
Can You Feel It? – Using Vibration Rhythms to Communicate Information in Mobile Contexts
pp. 804
An Evaluation of Product Identification Techniques for Mobile Phones
pp. 817
Presence, Routines, and Technology Discrepancy – Information Exchange between Parents and Preschool Teachers
pp. 830
TimeTilt: Using Sensor-Based Gestures to Travel through Multiple Applications on a Mobile Device
pp. 835
NFC-Based Mobile Interactions with Direct-View Displays
pp. 839
Design and Evaluation of an Adaptive Mobile Map-Based Visualisation System
pp. 853
Exploring Multimodal Navigation Aids for Mobile Users
pp. 866
Feature Use in Mobile Video Creation
pp. 870
Glaze: A Visualization Framework for Mobile Devices
pp. 874
A Collaborative Approach to Minimize Cellphone Interruptions
pp. 878
Augmented Interactions: A Framework for Adding Expressive Power to GUI Widgets
pp. 892
Model-Based Design of Multi-device Interactive Applications Based on Web Services
pp. 906
Speed-Accuracy Tradeoff in Trajectory-Based Tasks with Temporal Constraint
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