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      Encyclopedia of Education and Information Technologies 

      Distributed Collaboration in Project-Based Learning and Its Assessment in Next-Generation Learning Environments

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      Springer International Publishing

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          Immersive interfaces for engagement and learning.

          Chris Dede (2009)
          Immersion is the subjective impression that one is participating in a comprehensive, realistic experience. Interactive media now enable various degrees of digital immersion. The more a virtual immersive experience is based on design strategies that combine actional, symbolic, and sensory factors, the greater the participant's suspension of disbelief that she or he is "inside" a digitally enhanced setting. Studies have shown that immersion in a digital environment can enhance education in at least three ways: by allowing multiple perspectives, situated learning, and transfer. Further studies are needed on the capabilities of immersive media for learning, on the instructional designs best suited to each type of immersive medium, and on the learning strengths and preferences these media develop in users.
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            We Feel, Therefore We Learn: The Relevance of Affective and Social Neuroscience to Education

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              Making learning fun: Quest Atlantis, a game without guns

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                Author and book information

                Book Chapter
                2019
                July 09 2019
                : 1-14
                10.1007/978-3-319-60013-0_59-1
                c3052212-1344-4cae-b85f-2eeee1227933
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