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      Developing actionable biometric insights for production teams

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      Oxford University Press

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          Abstract

          In this chapter we describe the challenges and learnings in establishing processes for developing actionable biometric procedures for production teams. The chapter, divided in four main sections, describes the ongoing efforts of recent years to facilitate the incorporation of the science of biometrics into the culture of video game production, as illustrated through several case studies. The end goal is making biometric data an accessible option in the tool chest of user researchers and an ally in the team’s decision-making processes. Throughout the chapter, references to related work in games user research and academia are presented.

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          Book
          March 22 2018
          10.1093/oso/9780198794844.003.0017
          ea43a382-d25f-44e9-a76b-6a2218987313
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