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      meSch – Tools for Interactive Exhibitions

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      Electronic Visualisation and the Arts (EVA 2015) (EVA)
      Electronic Visualisation and the Arts
      7 & 9 July 2015
      Interactive exhibition, Proxemics interaction, Architectural guidance
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            Abstract

            Digital media offers great possibilities to present cultural heritage: visitors can interactively explore content and the content can be dynamically presented according to the situation in the exhibition. For instance, little content may be presented in larger letters if the visitor is standing far away from the exhibit, but if the visitor is coming closer, a larger body of content can be presented using smaller font sizes. One major goal of the meSch project is the development and integration of interactive technology into museum installations that senses visitors’ actions in an exhibition and presents digital content according to the visitors’ actions, such as position, visit trajectory, language preference, age or interest. We aim not only to empower curators and cultural heritage professionals but also interaction designers to design digital museum experiences and to build interactive exhibitions. Thus, we present here the meSch platform that enables to easily setup interactions in exhibitions. We present the general meSch concept, highlight the Plinth, a prototype that allows measuring the distance of visitors to an exhibit, and describe how the Plinth can enrich exhibitions as interactive component. Finally, we elaborate the iterative design process of the Plinth including an evaluation in an interactive exhibition as well as a re-design based on the results of this evaluation.

            Content

            Author and article information

            Contributors
            Conference
            July 2015
            July 2015
            : 261-269
            Affiliations
            [0001]University of Stuttgart

            Germany
            Article
            10.14236/ewic/eva2015.28
            0a4f8a4b-e7f8-4c04-8a5d-946dda00dd60
            © Katrin Wolf et al. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2015, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts (EVA 2015)
            EVA
            London, UK
            7 & 9 July 2015
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/eva2015.28
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Proxemics interaction,Interactive exhibition,Architectural guidance

            REFERENCES

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            4. 2008 Design thinking Harvard Business Review 86 6 844

            5. 1966 The hidden dimension Garden City, NY Doubleday

            6. 2014 Technology Augmentation of Historic Cemeteries – A Cross-Site Comparison Online Proceedings of the ACM Conference of Embodied and Embedded Interaction(TEI’14)

            7. 2014 First Set: Physical Components for the Creation of Interactive Exhibits Online Proceedings of the ACM Conference of Embodied and Embedded Interaction(TEI’14)

            8. 2012 Informing the Design of Proxemic Interactions IEEE Pervasive Computing 11 2)

            9. 2014 Co-designing a collaborative with cultural heritage professionals Proceedings of the Irish Human Computer Interaction(iHCI)

            10. 2013 Integrating material and digital: a new way for cultural heritage Interactions 20 4 58 63 July

            11. and 2012 .NET gadgeteer: a platform for custom devices Pervasive Computing Springer Berlin Heidelberg 216 233

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