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      Not good enough? Further comments to the wording, meaning, and the conceptualization of Internet Gaming Disorder : Commentary on: Chaos and confusion in DSM-5 diagnosis of Internet Gaming Disorder: Issues, concerns, and recommendations for clarity in the field (Kuss et al.)

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          Abstract

          In their commentary, Kuss, Griffiths, and Pontes (2016) criticize the use of the term “Internet” in the recently proposed diagnosis for Internet Gaming Disorder (IGD) and its use as one of the included diagnostic criteria. We agree with the exclusion of the term “Internet” in the diagnosis, but have some considerations to the comments regarding the nine criteria for IGD. Specifically, we discuss the meaning, the wording, and the importance of the criteria, as well as the importance of distress or functional impairment in the proposed diagnosis. We also address the possibility of categorizing IGD as a subtype of a general behavioral addiction diagnosis.

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          Most cited references38

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          An international consensus for assessing internet gaming disorder using the new DSM-5 approach.

          For the first time, the Diagnostic and Statistical Manual for Mental Disorders (DSM-5) introduces non-substance addictions as psychiatric diagnoses. The aims of this paper are to (i) present the main controversies surrounding the decision to include internet gaming disorder, but not internet addiction more globally, as a non-substance addiction in the research appendix of the DSM-5, and (ii) discuss the meaning behind the DSM-5 criteria for internet gaming disorder. The paper also proposes a common method for assessing internet gaming disorder. Although the need for common diagnostic criteria is not debated, the existence of multiple instruments reflect the divergence of opinions in the field regarding how best to diagnose this condition. We convened international experts from European, North and South American, Asian and Australasian countries to discuss and achieve consensus about assessing internet gaming disorder as defined within DSM-5. We describe the intended meaning behind each of the nine DSM-5 criteria for internet gaming disorder and present a single item that best reflects each criterion, translated into the 10 main languages of countries in which research on this condition has been conducted. Using results from this cross-cultural collaboration, we outline important research directions for understanding and assessing internet gaming disorder. As this field moves forward, it is critical that researchers and clinicians around the world begin to apply a common methodology; this report is the first to achieve an international consensus related to the assessment of internet gaming disorder. © 2014 Society for the Study of Addiction.
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            Are we overpathologizing everyday life? A tenable blueprint for behavioral addiction research

            Background Behavioral addiction research has been particularly flourishing over the last two decades. However, recent publications have suggested that nearly all daily life activities might lead to a genuine addiction. Methods and aim In this article, we discuss how the use of atheoretical and confirmatory research approaches may result in the identification of an unlimited list of “new” behavioral addictions. Results Both methodological and theoretical shortcomings of these studies were discussed. Conclusions We suggested that studies overpathologizing daily life activities are likely to prompt a dismissive appraisal of behavioral addiction research. Consequently, we proposed several roadmaps for future research in the field, centrally highlighting the need for longer tenable behavioral addiction research that shifts from a mere criteria-based approach toward an approach focusing on the psychological processes involved.
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              Development and Validation of a Game Addiction Scale for Adolescents

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                Author and article information

                Journal
                J Behav Addict
                J Behav Addict
                jba
                JBA
                Journal of Behavioral Addictions
                Akadémiai Kiadó (Budapest )
                2062-5871
                2063-5303
                16 March 2017
                June 2017
                : 6
                : 2
                : 114-117
                Affiliations
                [1 ]Department of Psychosocial Science, University of Bergen , Bergen, Norway
                [2 ]Norwegian Competence Center for Sleep Disorders, Haukeland University Hospital , Bergen, Norway
                [3 ]Department of Clinical Psychology, University of Bergen , Bergen, Norway
                Author notes
                [* ]Corresponding author: Elfrid Krossbakken; Department of Psychosocial Science, University of Bergen, 5020 Bergen, Norway; Phone: +47 55588648; E-mail: elfrid.krossbakken@ 123456uib.no
                Article
                10.1556/2006.6.2017.013
                5520113
                28301964
                1c98a3a7-9a09-4d0e-b8a3-1e594e9e0ee0
                © 2017 The Author(s)

                This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium for non-commercial purposes, provided the original author and source are credited.

                History
                : 25 November 2016
                : 15 January 2017
                : 03 February 2017
                : 04 February 2017
                Page count
                Figures: 0, Tables: 0, Equations: 0, References: 35, Pages: 4
                Funding
                Funding sources: No financial support was received for this study.
                Categories
                Commentary

                internet gaming disorder,behavioral addiction,dsm-5
                internet gaming disorder, behavioral addiction, dsm-5

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