249
views
0
recommends
+1 Recommend
0 collections
    0
    shares
      • Record: found
      • Abstract: found
      • Article: found
      Is Open Access

      Experiences in Implementing an ICT-Augmented Reality as an Immersive Learning System for a Philippine HEI

      Preprint
      , ,

      Read this article at

          There is no author summary for this article yet. Authors can add summaries to their articles on ScienceOpen to make them more accessible to a non-specialist audience.

          Abstract

          This paper presents the experiences in building and implementing a 3D avatar-based virtual world (3D-AVW) as a VLE (3D-AVLE) for the Technological University of the Philippines-Taguig (TUP-T), a higher education institution (HEI) in the Philippines. Free and Open Source Software (FOSS) systems were used, such as the OpenSimulator and various 3D renderers, to create a replica of the TUP-T campus in a simulated 3D world. The 3D-AVLE runs in a single server that is connected to the learners' computers via a simply-wired local area network (LAN). The use of various networking optimization techniques was experimented on to provide the learners and the instructors alike a seamless experience and lag-less immersion within the 3D-AVLE. With the current LAN setup in TUP-T, the optimal number of concurrent users that can be accommodated without sacrificing connectivity and the quality of virtual experience was found to be at 30 users, exactly the mean class size in TUP-T. The 3D-AVLE allows for recording of the learners' experiences which provides the learners a facility to review the lessons at a later time. Classes in fundamental topics in engineering sciences were conducted using the usual teaching aid technologies such as the presentation software, and by dragging-and-dropping the presentation files to the 3D-AVLE, resulting to increased learning curve by both the instructors and the learners.

          Related collections

          Author and article information

          Journal
          2015-06-24
          Article
          1601.06825
          6c9625cb-9f65-44fa-aec9-6a440e1c92cd

          http://creativecommons.org/licenses/by-nc-sa/3.0/

          History
          Custom metadata
          Asia Pacific Journal of Education, Arts and Sciences 2(2):82-91
          10 pages, 7 figures
          cs.CY

          Applied computer science
          Applied computer science

          Comments

          Comment on this article