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      Constructing a Dance Pathography: Integrating the performing arts, multimedia and digital medical humanities

      proceedings-article
      Electronic Visualisation and the Arts (EVA)
      Electronic Visualisation and the Arts
      9 - 13 July 2018
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            Abstract

            The role of dance in society has become increasingly interdisciplinary and transformed through the use of technology. This expands its possibilities as a means of non-verbal communication. Similarly, the integration of the arts and humanities with medical science expands the range of possibilities offered to researchers of all disciplines to communicate about the experience of illness as well as contribute to treatment. One illness that is made more complex by its history and social stigma is adolescent bipolar disorder (ABPD). Similar yet distinct from adult-onset bipolar disorder, ABPD exacts a toll on the patients and the people around them. At the same time, early intervention is possible and potentially effective. Yet there are still few narratives created about ABPD that can educate the public about the need for empathy and early intervention - a gap that could potentially be filled by dance and other creative arts. This short paper describes the author’s process for creating a virtual reality (VR) dance pathography prototype. The process will form the basis for a participatory research workshop.

            Content

            Author and article information

            Contributors
            Conference
            July 2018
            July 2018
            : 113-114
            Affiliations
            [0001]School of Creative Media

            City University of Hong Kong
            Article
            10.14236/ewic/EVA2018.20
            712d6fe3-3671-4a79-bb65-ad7cf011aa02
            © Kim. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2018, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts
            EVA
            London, UK
            9 - 13 July 2018
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2018.20
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction

            REFERENCES

            1. 2006 Phenomenology of Children and Adolescents With Bipolar Spectrum Disorders Arch Gen Psychiatry 63:1139 1148

            2. 2006 Phenomenology and Diagnosis of Bipolar Disorder in Children, Adolescents, and Adults: Complexities and developmental issues Development and Psychopathology 18:939 969

            3. 2003 A Prepubertal and Early Adolescent Bipolar Disorder-I Phenotype: Review of phenomenology and longitudinal course Bipolar Disorders 5:243 256

            4. . 2016 Witness 5 Minute Promo http://vimeo.com/189671754 (retrieved 26 October 2017

            5. 2015 Choreographing Lived Experience: Dance, feelings and the storytelling body Medical Humanities 41 63 68

            6. 1999 Pathography: Patient narratives of illness Culture and Medicine 171:127 129

            7. 2014 Predicting Bipolar Disorder on the Basis of Phenomenology: Implications for prevention and early intervention Bipolar Disorders 16:455 470

            8. 2017 [pain]Byte VR Storytelling & Classical Ballet Proceedings of EVA London 2017 415 419

            9. 2016 Medical performance and the ‘inaccessible' experience of illness: an exploratory study Medical Humanities 42 3:186 193 DOI: 10.1136/medhum-2016-010959

            10. 2018 Virtual Reality Therapy for Youth Mental Health http://networkedsociety.unimelb.edu.au/research/projects/2016/virtual-reality-in-health/virtual-reality-youth-mental-health (retrieved 26 March 2018

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