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      gProximity: Hierarchical GPU-based Operations for Collision and Distance Queries

      , ,
      Computer Graphics Forum
      Wiley

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          Efficient Collision Detection of Complex Deformable Models using AABB Trees

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            Efficient collision detection using bounding volume hierarchies of k-DOPs

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              Fast BVH Construction on GPUs

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                Author and article information

                Journal
                Computer Graphics Forum
                Wiley
                01677055
                May 2010
                May 2010
                June 07 2010
                : 29
                : 2
                : 419-428
                Article
                10.1111/j.1467-8659.2009.01611.x
                046d18dd-0b86-4a86-b7c2-7b55985c52c5
                © 2010

                http://doi.wiley.com/10.1002/tdm_license_1.1

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