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      Gamified learning in higher education: A systematic review of the literature

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      Computers in Human Behavior
      Elsevier BV

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          Journal
          Computers in Human Behavior
          Computers in Human Behavior
          Elsevier BV
          07475632
          October 2018
          October 2018
          : 87
          : 192-206
          Article
          10.1016/j.chb.2018.05.028
          17f2f349-44a7-446d-8a74-37121d12ead4
          © 2018

          https://www.elsevier.com/tdm/userlicense/1.0/

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