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      Exploring the posterior surface of the large scale structure reconstruction

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          Abstract

          The large scale structure (LSS) of the universe is generated by the linear density gaussian modes, which are evolved into the observed nonlinear LSS. The posterior surface of the modes is convex in the linear regime, leading to a unique global maximum (MAP), but this is no longer guaranteed in the nonlinear regime. In this paper we investigate the nature of posterior surface using the recently developed MAP reconstruction method, with a simplified but realistic N-body simulation as the forward model. The reconstruction method uses optimization with analytic gradients from back-propagation through the simulation. For low noise cases we recover the initial conditions well into the nonlinear regime (\(k\sim 1\) h/Mpc) nearly perfectly. We show that the large scale modes can be recovered more precisely than the linear expectation, which we argue is a consequence of nonlinear mode coupling. For noise levels achievable with current and planned LSS surveys the reconstruction cannot recover very small scales due to noise. We see some evidence of non-convexity, specially for smaller scales where the non-injective nature of the mappings: several very different initial conditions leading to the same near perfect final data reconstruction. We investigate the nature of these phenomena further using a 1-d toy gravity model, where many well separated local maximas are found to have identical data likelihood but differ in the prior. We also show that in 1-d the prior favors some solutions over the true solution, though no clear evidence of these in 3-d. Our main conclusion is that on very small scales and for a very low noise the posterior surface is multi-modal and the global maximum may be unreachable with standard methods, while for realistic noise levels in the context of the current and next generation LSS surveys MAP optimization method is likely to be nearly optimal.

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          Minimizing the stochasticity of halos in large-scale structure surveys

          In recent work (Seljak, Hamaus and Desjacques 2009) it was found that weighting central halo galaxies by halo mass can significantly suppress their stochasticity relative to the dark matter, well below the Poisson model expectation. In this paper we extend this study with the goal of finding the optimal mass-dependent halo weighting and use \(N\)-body simulations to perform a general analysis of halo stochasticity and its dependence on halo mass. We investigate the stochasticity matrix, defined as \(C_{ij}\equiv \), where \(\delta_m\) is the dark matter overdensity in Fourier space, \(\delta_i\) the halo overdensity of the \(i\)-th halo mass bin and \(b_i\) the halo bias. In contrast to the Poisson model predictions we detect nonvanishing correlations between different mass bins. We also find the diagonal terms to be sub-Poissonian for the highest-mass halos. The diagonalization of this matrix results in one large and one low eigenvalue, with the remaining eigenvalues close to the Poisson prediction \(1/\bar{n}\), where \(\bar{n}\) is the mean halo number density. The eigenmode with the lowest eigenvalue contains most of the information and the corresponding eigenvector provides an optimal weighting function to minimize the stochasticity between halos and dark matter. We find this optimal weighting function to match linear mass weighting at high masses, while at the low-mass end the weights approach a constant whose value depends on the low-mass cut in the halo mass function. Finally, we employ the halo model to derive the stochasticity matrix and the scale-dependent bias from an analytical perspective. It is remarkably successful in reproducing our numerical results and predicts that the stochasticity between halos and the dark matter can be reduced further when going to halo masses lower than we can resolve in current simulations.
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            FastPM: a new scheme for fast simulations of dark matter and halos

            We introduce FastPM, a highly-scalable approximated particle mesh N-body solver, which implements the particle mesh (PM) scheme enforcing correct linear displacement (1LPT) evolution via modified kick and drift factors. Employing a 2-dimensional domain decomposing scheme, FastPM scales extremely well with a very large number of CPUs. In contrast to COmoving-LAgrangian (COLA) approach, we do not require to split the force or track separately the 2LPT solution, reducing the code complexity and memory requirements. We compare FastPM with different number of steps (\(N_s\)) and force resolution factor (\(B\)) against 3 benchmarks: halo mass function from Friends of Friends halo finder, halo and dark matter power spectrum, and cross correlation coefficient (or stochasticity), relative to a high resolution TreePM simulation. We show that the modified time stepping scheme reduces the halo stochasticity when compared to COLA with the same number of steps and force resolution. While increasing \(N_s\) and \(B\) improves the transfer function and cross correlation coefficient, for many applications FastPM achieves sufficient accuracy at low \(N_s\) and \(B\). For example, \(N_s=10\) and \(B=2\) simulation provides a substantial saving (a factor of 10) of computing time relative to \(N_s=40\), \(B=3\) simulation, yet the halo benchmarks are very similar at \(z=0\). We find that for abundance matched halos the stochasticity remains low even for \(N_s=5\). FastPM compares well against less expensive schemes, being only 7 (4) times more expensive than 2LPT initial condition generator for \(N_s=10\) (\(N_s=5\)). Some of the applications where FastPM can be useful are generating a large number of mocks, producing non-linear statistics where one varies a large number of nuisance or cosmological parameters, or serving as part of an initial conditions solver.
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              Iterative initial condition reconstruction

              Motivated by recent developments in perturbative calculations of the nonlinear evolution of large-scale structure, we present an iterative algorithm to reconstruct the initial conditions in a given volume starting from the dark matter distribution in real space. In our algorithm, objects are first iteratively moved back along estimated potential gradients until a nearly uniform catalog is obtained. The linear initial density is then estimated as the divergence of the cumulative displacement, with an optional second-order correction. This algorithm should undo non-linear effects up to one-loop order, including the higher-order infrared resummation piece. We test the method using dark matter simulations in real space. At redshift \(z=0\), we find that after eight iterations the reconstructed density is more than \(95\%\) correlated with the initial density at \(k\le 0.35\; h\mathrm{Mpc}^{-1}\). The reconstruction also reduces the power in the difference between reconstructed and initial fields by more than two orders of magnitude at \(k\le 0.2\; h\mathrm{Mpc}^{-1}\), and it extends the range of scales where the full broad-band shape of the power spectrum matches linear theory by a factor 2-3. As a specific application, we consider measurements of the Baryonic Acoustic Oscillation (BAO) scale that can be improved by reducing the degradation effects of large-scale flows. We find that the method improves the BAO signal-to-noise by a factor 2.7 at redshift \(z=0\) and by a factor 2.5 at \(z=0.6\) in our idealistic simulations. This improves standard BAO reconstruction by \(70\%\) at \(z=0\) and \(30\%\) at \(z=0.6\), and matches the optimal BAO signal and signal-to-noise of the linear density in the same volume.
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                Author and article information

                Journal
                25 April 2018
                Article
                1804.09687
                1a327afb-0082-4654-95f8-eb10f554222f

                http://arxiv.org/licenses/nonexclusive-distrib/1.0/

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                Custom metadata
                astro-ph.CO

                Cosmology & Extragalactic astrophysics
                Cosmology & Extragalactic astrophysics

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