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      Living in Second Life versus Acting in Flash Mob Re Thinking Place through Virtual and Urban Play

      , PhD

      Create10 - The interaction design conference (CREATE)

      Create10 - The interaction design conference

      30 June - 2 July 2010

      Place, Digital, Virtual, Physical, Flash Mob, Second Life

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          Abstract

          The aim of this paper is to display the ways in which an online digital game and an urban action may serve as media to explore how people realize and experience place. After briefly describing the way that these two practices operate, it studies how they relate to individuals’ perception of the contemporary environment and finally it raises questions concerning the concept of place.

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          Author and article information

          Contributors
          Conference
          June 2010
          June 2010
          : 1
          Affiliations
          PhD Candidate, University of Edinburgh

          20 Chambers St. EH1 1JZ Edinburgh
          Article
          10.14236/ewic/CREATE2010.37
          © Aikaterini Antonopoulou. Published by BCS Learning and Development Ltd. Create10 - The interaction design conference, Edinburgh Napier University, UK

          This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

          Create10 - The interaction design conference
          CREATE
          Edinburgh Napier University, UK
          30 June - 2 July 2010
          Electronic Workshops in Computing (eWiC)
          Create10 - The interaction design conference
          Product
          Product Information: 1477-9358BCS Learning & Development
          Self URI (journal page): https://ewic.bcs.org/
          Categories
          Electronic Workshops in Computing

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