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      Design Guidelines for B2C E-Commerce in Virtual Worlds

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      Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction (HCI)
      Human Computer Interaction
      4 - 8 July 2011
      Consumer experience, design guidelines, e-commerce, design heuristics, interaction design, service design, service encounter, user experience design, virtual worlds
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            Abstract

            Virtual worlds are three-dimensional (3D) persistent multi-user online environments in which users interact through avatars. Virtual worlds support many kinds of activities, including education, socialising, gaming and e-commerce. Our research focuses on how virtual worlds can be used to facilitate business-to-consumer (B2C) e-commerce involving real items. Examples of affordances of virtual worlds for e-commerce include 3D simulations, multi-user environments and avatar-based interactions. We have conducted empirical research to gather data about consumers’ experiences in virtual worlds to understand ways to utilise their affordances for B2C e-commerce. Based on our empirical research and a literature review, we have derived design guidelines for the design and evaluation of B2C e-commerce environments involving virtual worlds. This poster presents a summary of the research project and a subset of the guidelines.

            Content

            Author and article information

            Contributors
            Conference
            July 2011
            July 2011
            : 441-442
            Affiliations
            [0001]Department of Computing

            The Open University, UK

            Milton Keynes, MK7 6AA
            [0002]School of Business and Economics

            Loughborough University, UK

            Leicestershire, LE11 3TU
            Article
            10.14236/ewic/HCI2011.17
            255e791e-0a0e-4e6a-b1a8-ca6db4ae1d67
            © Minh Quang Tran et al. Published by BCS Learning and Development Ltd. Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction, Newcastle Upon Tyne, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction
            HCI
            25
            Newcastle Upon Tyne, UK
            4 - 8 July 2011
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2011.17
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            virtual worlds,service encounter,Consumer experience,service design,e-commerce,user experience design,design heuristics,interaction design,design guidelines

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