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Abstract
The majority of research to date on the links between well-being and green spaces
comes from cross-sectional studies. Shmapped is an app that allows for the collection
of well-being and location data live in the field and acts as a novel dual data collection
tool and well-being intervention, which prompts users to notice the good things about
their surroundings. We describe the process of developing Shmapped from storyboarding,
budgeting, and timescales; selecting a developer; drawing up data protection plans;
and collaborating with developers and end-user testers to ultimately publishing Shmapped.
The development process and end-user testing resulted in a highly functional app.
Limitations and future uses of such novel dual data collection and intervention apps
are discussed and recommendations are made for prospective developers and researchers.