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      Systematic Review on the Effects of Serious Games and Wearable Technology Used in Rehabilitation of Patients With Traumatic Bone and Soft Tissue Injuries

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      Archives of Physical Medicine and Rehabilitation

      Elsevier BV

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          Abstract

          To assess the effects on functional outcomes and treatment adherence of wearable technology and serious games (ie, interactive computer applications with specific purposes useful in the "real world") currently used in physical rehabilitation of patients after traumatic bone and soft tissue injuries.

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          Author and article information

          Journal
          Archives of Physical Medicine and Rehabilitation
          Archives of Physical Medicine and Rehabilitation
          Elsevier BV
          00039993
          November 2017
          November 2017
          Article
          10.1016/j.apmr.2017.10.018
          29138050
          © 2017

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