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      Optimising engagement for stroke rehabilitation using serious games

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          Journal
          The Visual Computer
          Vis Comput
          Springer Nature
          0178-2789
          1432-2315
          December 2009
          August 2009
          : 25
          : 12
          : 1085-1099
          Article
          10.1007/s00371-009-0387-4
          2fd8c584-7da5-4b82-a04b-c3657e52bc97
          © 2009
          History

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