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      Digital game-based learning: Impact of instructions and feedback on motivation and learning effectiveness

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      Computers & Education
      Elsevier BV

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          Achievement goals in the classroom: Students' learning strategies and motivation processes.

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            Interactive Multimodal Learning Environments

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              Digital Game-Based Learning in high school Computer Science education: Impact on educational effectiveness and student motivation

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                Author and article information

                Journal
                Computers & Education
                Computers & Education
                Elsevier BV
                03601315
                September 2013
                September 2013
                : 67
                :
                : 156-167
                Article
                10.1016/j.compedu.2013.02.019
                34d5d055-eb8d-4ee7-bafd-abac260d923c
                © 2013

                http://www.elsevier.com/tdm/userlicense/1.0/

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