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      Celebrating 65 years of The Computer Journal - free-to-read perspectives - bcs.org/tcj65

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      Kingston School of Art : Departments of Graphic Design, Illustration Animation, Film & Photography and Cultural Industries

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      Electronic Visualisation and the Arts (EVA)
      Electronic Visualisation and the Arts
      9 - 13 July 2018
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            Abstract

            As is common in art schools, courses at Kingston School of Art develop students’ creativity and technical skills through the experience of making. We are additionally, sensitive to the technological capture that can occur when students use the tools they select to tackle their project briefs. Scholars of technology and socio-materialism have warned that the ‘rules of use’ embedded in particular technologies can enrol the user in a system and set of principles that can limit outcomes and determine the scope of the solution (Heidegger 1954; Latour 2005). The result, when this observation is applied to creative projects involving digital, can often be well-executed performances of digital technology rather than products or experiences that delight, surprise and meet the needs of the target user. In these cases, the tool has become the actor and not the student or user.

            Content

            Author and article information

            Contributors
            Conference
            July 2018
            July 2018
            : 402
            Affiliations
            [0001]Creative & Cultural Industries Dept.

            Knights Park

            Kingston, KT1 2QJ, UK
            [0002]Graphic Design Dept.

            Knights Park

            Kingston, KT1 2QJ, UK
            [0003]Film & Photography Dept.

            Knights Park

            Kingston, KT1 2QJ, UK
            Article
            10.14236/ewic/EVA2018.76
            44cf7b32-bfb3-4df0-a681-0ead6e0f11df
            © Gander et al. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2018, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts
            EVA
            London, UK
            9 - 13 July 2018
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2018.76
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction

            REFERENCES

            1. Hackspace http://www.kingston.ac.uk/faculties/kingston-school-of-art/about/facilities/hackspace/

            2. 1954 The Question Concerning Technology (ed.) Technology and Values: Essential Readings New Jersey John Wiley & Sons

            3. of Art http://www.kingston.ac.uk/faculties/kingston-school-of-art/

            4. 2005 Reassembling the Social: An Introduction to Actor-network Theory Oxford OUP

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