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      Soccer on Your Tabletop

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          Abstract

          We present a system that transforms a monocular video of a soccer game into a moving 3D reconstruction, in which the players and field can be rendered interactively with a 3D viewer or through an Augmented Reality device. At the heart of our paper is an approach to estimate the depth map of each player, using a CNN that is trained on 3D player data extracted from soccer video games. We compare with state of the art body pose and depth estimation techniques, and show results on both synthetic ground truth benchmarks, and real YouTube soccer footage.

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          Surface Capture for Performance-Based Animation

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            Author and article information

            Journal
            03 June 2018
            Article
            1806.00890
            5287c891-5dce-4aad-8718-60a2bd808e83

            http://arxiv.org/licenses/nonexclusive-distrib/1.0/

            History
            Custom metadata
            CVPR'18. Project: http://grail.cs.washington.edu/projects/soccer/
            cs.CV

            Computer vision & Pattern recognition
            Computer vision & Pattern recognition

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