19
views
0
recommends
+1 Recommend
0 collections
    0
    shares
      • Record: found
      • Abstract: found
      • Article: not found

      Virtual reality applications to work.

      Read this article at

      ScienceOpenPublisherPubMed
      Bookmark
          There is no author summary for this article yet. Authors can add summaries to their articles on ScienceOpen to make them more accessible to a non-specialist audience.

          Abstract

          Virtual reality (VR) entails the use of advanced technologies, including computers and various multimedia peripherals, to produce a simulated (i.e. virtual) environment that users perceive as comparable to real world objects and events. With the aid of specially designed transducers and sensors, users interact with displayed images, moving and manipulating virtual objects, and performing other actions in a way that engenders a feeling of actual presence (immersion) in the simulated environment. The unique features and flexibility of VR give it extraordinary potential for use in work-related applications. It permits users to experience and interact with a life-like model or environment, in safety and at convenient times, while providing a degree of control over the simulation that is usually not possible in the real-life situation. The work-related applications that appear to be most promising are those that employ virtual reality for visualization and representation, distance communication and education, hands-on training, and orientation and navigation. This article presents an overview to the concepts of VR focusing on its applications in a variety of work settings. Issues related to potential difficulties in using VR including side effects and the transfer of skills learned in the virtual environment to the real world are also reviewed.

          Related collections

          Author and article information

          Journal
          Work
          Work (Reading, Mass.)
          IOS Press
          1051-9815
          1051-9815
          1998
          : 11
          : 3
          Affiliations
          [1 ] School of Occupational Therapy, Faculty of Medicine, Hadassah-Hebrew University, POB 24026, 91240 Mount Scopus, Jerusalem, Israel.
          Article
          E841815G31M72418
          10.3233/WOR-1998-11305
          24441599
          5815540b-f390-4399-a15d-ea45c3cc639f
          History

          Virtual environments,Transfer,Side effects,Immersion,Computer simulation,Virtual reality

          Comments

          Comment on this article