This article presents the evaluation of the digital resources for the Nebamun Gallery at the British Museum in the context of other display elements. The gallery exhibits eleven beautiful paintings from the ancient Egyptian tomb-chapel of Nebamun together with 180 objects and a computer simulation of the funerary chapel. The evaluation programme was designed drawing from the concepts and methods of space syntax, design idioms, beauty and usability, object biographies, and visual communication. The research uncovered a symbiotic interplay between exhibits which encourages visitors to view different sources of evidence and to draw connections between the objects, the paintings and the digital reconstruction.
Content
Author and article information
Contributors
Francesca Monti
Conference
Publication date:
July
2009
Publication date
(Print):
July
2009
Pages: 94-106
Affiliations
[0001]Department of Museum Studies
University College London
Institute of Archaeology
31-34 Gordon Square
London, WC1H 0PY
United Kingdom