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      Decentralized control of insect walking: A simple neural network explains a wide range of behavioral and neurophysiological results

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      1 , * , 1 , 2
      PLoS Computational Biology
      Public Library of Science

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          Abstract

          Controlling the six legs of an insect walking in an unpredictable environment is a challenging task, as many degrees of freedom have to be coordinated. Solutions proposed to deal with this task are usually based on the highly influential concept that (sensory-modulated) central pattern generators (CPG) are required to control the rhythmic movements of walking legs. Here, we investigate a different view. To this end, we introduce a sensor based controller operating on artificial neurons, being applied to a (simulated) insectoid robot required to exploit the “loop through the world” allowing for simplification of neural computation. We show that such a decentralized solution leads to adaptive behavior when facing uncertain environments which we demonstrate for a broad range of behaviors never dealt with in a single system by earlier approaches. This includes the ability to produce footfall patterns such as velocity dependent “tripod”, “tetrapod”, “pentapod” as well as various stable intermediate patterns as observed in stick insects and in Drosophila. These patterns are found to be stable against disturbances and when starting from various leg configurations. Our neuronal architecture easily allows for starting or interrupting a walk, all being difficult for CPG controlled solutions. Furthermore, negotiation of curves and walking on a treadmill with various treatments of individual legs is possible as well as backward walking and performing short steps. This approach can as well account for the neurophysiological results usually interpreted to support the idea that CPGs form the basis of walking, although our approach is not relying on explicit CPG-like structures. Application of CPGs may however be required for very fast walking. Our neuronal structure allows to pinpoint specific neurons known from various insect studies. Interestingly, specific common properties observed in both insects and crustaceans suggest a significance of our controller beyond the realm of insects.

          Author summary

          Insects are able to walk and climb in complex environments, which requires continuous control of at least 18 joints. Thereby insects outperform even modern robots. But while robots are built as sophisticated artificial systems, insect behavior is assumed to rely on the interaction of quite simple control principles. Two predominant assumptions are that insects use–for coordination between legs–discrete gaits, and–as a basis to coordinate the joints of a leg–neuronal rhythm generators. As application of these principles allows description of only a limited amount of behavioral data, both assumptions are challenged here. First, there are no discrete, separate gaits. Instead, there is a continuum of emergent leg patterns as has been known since long for stick insects and recently also confirmed for Drosophila. Second, concerning the control of different joints of a leg, we argue that, apart from very fast walking, neuronal rhythm generators are not required, but may rather be counterproductive as concerns computational efficiency. Instead we propose a decentralized, embodied neuronal structure exploiting sensory feedback and dynamic switching between internal states. This system explains data provided by a large amount of behavioral and neurophysiological studies as well as basic aspects of different species.

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          Intelligence without representation

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            Central pattern generators for locomotion control in animals and robots: a review.

            The problem of controlling locomotion is an area in which neuroscience and robotics can fruitfully interact. In this article, I will review research carried out on locomotor central pattern generators (CPGs), i.e. neural circuits capable of producing coordinated patterns of high-dimensional rhythmic output signals while receiving only simple, low-dimensional, input signals. The review will first cover neurobiological observations concerning locomotor CPGs and their numerical modelling, with a special focus on vertebrates. It will then cover how CPG models implemented as neural networks or systems of coupled oscillators can be used in robotics for controlling the locomotion of articulated robots. The review also presents how robots can be used as scientific tools to obtain a better understanding of the functioning of biological CPGs. Finally, various methods for designing CPGs to control specific modes of locomotion will be briefly reviewed. In this process, I will discuss different types of CPG models, the pros and cons of using CPGs with robots, and the pros and cons of using robots as scientific tools. Open research topics both in biology and in robotics will also be discussed.
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              How animals move: an integrative view.

              Recent advances in integrative studies of locomotion have revealed several general principles. Energy storage and exchange mechanisms discovered in walking and running bipeds apply to multilegged locomotion and even to flying and swimming. Nonpropulsive lateral forces can be sizable, but they may benefit stability, maneuverability, or other criteria that become apparent in natural environments. Locomotor control systems combine rapid mechanical preflexes with multimodal sensory feedback and feedforward commands. Muscles have a surprising variety of functions in locomotion, serving as motors, brakes, springs, and struts. Integrative approaches reveal not only how each component within a locomotor system operates but how they function as a collective whole.
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                Author and article information

                Contributors
                Role: ConceptualizationRole: Data curationRole: InvestigationRole: MethodologyRole: SoftwareRole: Writing – original draftRole: Writing – review & editing
                Role: ConceptualizationRole: Formal analysisRole: Funding acquisitionRole: MethodologyRole: Writing – original draftRole: Writing – review & editing
                Role: Editor
                Journal
                PLoS Comput Biol
                PLoS Comput. Biol
                plos
                ploscomp
                PLoS Computational Biology
                Public Library of Science (San Francisco, CA USA )
                1553-734X
                1553-7358
                27 April 2020
                April 2020
                : 16
                : 4
                : e1007804
                Affiliations
                [1 ] Cluster of Excellence Cognitive Interactive Technology (CITEC), Bielefeld University, Bielefeld, Germany
                [2 ] Biological Cybernetics, Faculty of Biology, Bielefeld University, Bielefeld, Germany
                Harvard University, UNITED STATES
                Author notes

                The authors have declared that no competing interests exist.

                Author information
                http://orcid.org/0000-0002-0849-483X
                Article
                PCOMPBIOL-D-19-01265
                10.1371/journal.pcbi.1007804
                7205325
                32339162
                77915ed7-b125-4de5-9e92-54d2fbe41a13
                © 2020 Schilling, Cruse

                This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.

                History
                : 29 July 2019
                : 19 March 2020
                Page count
                Figures: 12, Tables: 0, Pages: 48
                Funding
                This work was supported by the Cluster of Excellence Cognitive Interaction Technology CITEC (EXC 277) at Bielefeld University, which is funded by the German Research Foundation (DFG). The funders had no role or influence in study design, data collection and analysis, decision to publish, or preparation of the manuscript.
                Categories
                Research Article
                Biology and Life Sciences
                Physiology
                Biological Locomotion
                Walking
                Medicine and Health Sciences
                Physiology
                Biological Locomotion
                Walking
                Biology and Life Sciences
                Anatomy
                Musculoskeletal System
                Body Limbs
                Legs
                Medicine and Health Sciences
                Anatomy
                Musculoskeletal System
                Body Limbs
                Legs
                Biology and Life Sciences
                Organisms
                Eukaryota
                Animals
                Invertebrates
                Arthropoda
                Insects
                Biology and Life Sciences
                Cell Biology
                Cellular Types
                Animal Cells
                Neurons
                Biology and Life Sciences
                Neuroscience
                Cellular Neuroscience
                Neurons
                Biology and Life Sciences
                Anatomy
                Musculoskeletal System
                Skeletal Joints
                Medicine and Health Sciences
                Anatomy
                Musculoskeletal System
                Skeletal Joints
                Engineering and Technology
                Mechanical Engineering
                Robotics
                Robots
                Biology and Life Sciences
                Physiology
                Biological Locomotion
                Gait Analysis
                Medicine and Health Sciences
                Physiology
                Biological Locomotion
                Gait Analysis
                Biology and Life Sciences
                Physiology
                Biological Locomotion
                Medicine and Health Sciences
                Physiology
                Biological Locomotion
                Custom metadata
                vor-update-to-uncorrected-proof
                2020-05-07
                Implementations of the model and simulation engine are publicly available: dynamical simulation environment is realized in C++ and based on the Open Dynamics Engine library, see https://github.com/malteschilling/hector; the neuroWalknet controller has been implemented in python (version 3), see https://github.com/hcruse/neuro_walknet.

                Quantitative & Systems biology
                Quantitative & Systems biology

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