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      Interactive machine learning for health informatics: when do we need the human-in-the-loop?

      research-article
      1 , 2 ,
      Brain Informatics
      Springer Berlin Heidelberg
      Interactive machine learning, Health informatics

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          Abstract

          Machine learning (ML) is the fastest growing field in computer science, and health informatics is among the greatest challenges. The goal of ML is to develop algorithms which can learn and improve over time and can be used for predictions. Most ML researchers concentrate on automatic machine learning (aML), where great advances have been made, for example, in speech recognition, recommender systems, or autonomous vehicles. Automatic approaches greatly benefit from big data with many training sets. However, in the health domain, sometimes we are confronted with a small number of data sets or rare events, where aML-approaches suffer of insufficient training samples. Here interactive machine learning (iML) may be of help, having its roots in reinforcement learning, preference learning, and active learning. The term iML is not yet well used, so we define it as “algorithms that can interact with agents and can optimize their learning behavior through these interactions, where the agents can also be human.” This “human-in-the-loop” can be beneficial in solving computationally hard problems, e.g., subspace clustering, protein folding, or k-anonymization of health data, where human expertise can help to reduce an exponential search space through heuristic selection of samples. Therefore, what would otherwise be an NP-hard problem, reduces greatly in complexity through the input and the assistance of a human agent involved in the learning phase.

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          Most cited references56

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          Some Studies in Machine Learning Using the Game of Checkers

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            An Essay towards Solving a Problem in the Doctrine of Chances. By the Late Rev. Mr. Bayes, F. R. S. Communicated by Mr. Price, in a Letter to John Canton, A. M. F. R. S.

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              Catastrophic forgetting in connectionist networks.

              R. French (1999)
              All natural cognitive systems, and, in particular, our own, gradually forget previously learned information. Plausible models of human cognition should therefore exhibit similar patterns of gradual forgetting of old information as new information is acquired. Only rarely does new learning in natural cognitive systems completely disrupt or erase previously learned information; that is, natural cognitive systems do not, in general, forget 'catastrophically'. Unfortunately, though, catastrophic forgetting does occur under certain circumstances in distributed connectionist networks. The very features that give these networks their remarkable abilities to generalize, to function in the presence of degraded input, and so on, are found to be the root cause of catastrophic forgetting. The challenge in this field is to discover how to keep the advantages of distributed connectionist networks while avoiding the problem of catastrophic forgetting. In this article the causes, consequences and numerous solutions to the problem of catastrophic forgetting in neural networks are examined. The review will consider how the brain might have overcome this problem and will also explore the consequences of this solution for distributed connectionist networks.
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                Author and article information

                Contributors
                a.holzinger@hci-kdd.org
                Journal
                Brain Inform
                Brain Inform
                Brain Informatics
                Springer Berlin Heidelberg (Berlin/Heidelberg )
                2198-4018
                2198-4026
                2 March 2016
                2 March 2016
                June 2016
                : 3
                : 2
                : 119-131
                Affiliations
                [1 ]Research Unit, HCI-KDD, Institute for Medical Informatics, Statistics & Documentation, Medical University Graz, Graz, Austria
                [2 ]Institute for Information Systems and Computer Media, Graz University of Technology, Graz, Austria
                Author information
                http://orcid.org/0000-0002-6786-5194
                Article
                42
                10.1007/s40708-016-0042-6
                4883171
                27747607
                7d4a18ec-7c07-4202-a996-ce6eac1e60f2
                © The Author(s) 2016

                Open AccessThis article is distributed under the terms of the Creative Commons Attribution 4.0 International License ( http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.

                History
                : 13 December 2015
                : 11 February 2016
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                © The Author(s) 2016

                interactive machine learning,health informatics
                interactive machine learning, health informatics

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