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      DAC-h3: A Proactive Robot Cognitive Architecture to Acquire and Express Knowledge About the World and the Self

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          Abstract

          This paper introduces a cognitive architecture for a humanoid robot to engage in a proactive, mixed-initiative exploration and manipulation of its environment, where the initiative can originate from both the human and the robot. The framework, based on a biologically-grounded theory of the brain and mind, integrates a reactive interaction engine, a number of state-of-the art perceptual and motor learning algorithms, as well as planning abilities and an autobiographical memory. The architecture as a whole drives the robot behavior to solve the symbol grounding problem, acquire language capabilities, execute goal-oriented behavior, and express a verbal narrative of its own experience in the world. We validate our approach in a human-robot interaction experiment with the iCub humanoid robot, showing that the proposed cognitive architecture can be applied in real time within a realistic scenario.

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          Most cited references39

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          A robust layered control system for a mobile robot

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            Intelligence without representation

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              Socially intelligent robots: dimensions of human-robot interaction.

              Social intelligence in robots has a quite recent history in artificial intelligence and robotics. However, it has become increasingly apparent that social and interactive skills are necessary requirements in many application areas and contexts where robots need to interact and collaborate with other robots or humans. Research on human-robot interaction (HRI) poses many challenges regarding the nature of interactivity and 'social behaviour' in robot and humans. The first part of this paper addresses dimensions of HRI, discussing requirements on social skills for robots and introducing the conceptual space of HRI studies. In order to illustrate these concepts, two examples of HRI research are presented. First, research is surveyed which investigates the development of a cognitive robot companion. The aim of this work is to develop social rules for robot behaviour (a 'robotiquette') that is comfortable and acceptable to humans. Second, robots are discussed as possible educational or therapeutic toys for children with autism. The concept of interactive emergence in human-child interactions is highlighted. Different types of play among children are discussed in the light of their potential investigation in human-robot experiments. The paper concludes by examining different paradigms regarding 'social relationships' of robots and people interacting with them.
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                Author and article information

                Journal
                2017-06-12
                Article
                1706.03661
                860530e6-6a3e-4b99-b32a-fe48caddbb73

                http://arxiv.org/licenses/nonexclusive-distrib/1.0/

                History
                Custom metadata
                In revision in IEEE Transactions on Cognitive and Developmental Systems
                cs.AI cs.RO

                Robotics,Artificial intelligence
                Robotics, Artificial intelligence

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