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      Fusing Visual and Behavioral Cues for Modeling User Experience in Games

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          Automatic prediction of frustration

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            Using psychophysiological techniques to measure user experience with entertainment technologies

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              Experience-Driven Procedural Content Generation

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                Author and article information

                Journal
                IEEE Transactions on Cybernetics
                IEEE Trans. Cybern.
                Institute of Electrical and Electronics Engineers (IEEE)
                2168-2267
                2168-2275
                December 2013
                December 2013
                : 43
                : 6
                : 1519-1531
                Article
                10.1109/TCYB.2013.2271738
                24273140
                8d8f580b-eb42-4645-9aa8-5b50a246efb4
                © 2013
                History

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