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      Investigating Engagement and Flow with a Placed-Based Immersive Virtual Reality Game

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          School Engagement: Potential of the Concept, State of the Evidence

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            From presence to consciousness through virtual reality.

            Immersive virtual environments can break the deep, everyday connection between where our senses tell us we are and where we are actually located and whom we are with. The concept of 'presence' refers to the phenomenon of behaving and feeling as if we are in the virtual world created by computer displays. In this article, we argue that presence is worthy of study by neuroscientists, and that it might aid the study of perception and consciousness.
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              Multimedia Learning

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                Author and article information

                Contributors
                Journal
                Journal of Science Education and Technology
                J Sci Educ Technol
                Springer Science and Business Media LLC
                1059-0145
                1573-1839
                June 2021
                October 14 2020
                June 2021
                : 30
                : 3
                : 347-360
                Article
                10.1007/s10956-020-09870-4
                938032e3-730e-45b2-8e70-e65dc28a6a71
                © 2021

                https://www.springer.com/tdm

                https://www.springer.com/tdm

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