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      Parallel Minimum Cuts in Near-linear Work and Low Depth

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          Abstract

          We present the first near-linear work and poly-logritharithmic depth algorithm for computing a minimum cut in a graph, while previous parallel algorithms with poly-logarithmic depth required at least quadratic work in the number of vertices. In a graph with n vertices and m edges, our algorithm computes the correct result with high probability in \(O(m {\log}^4 n)\) work and \(O({\log}^3 n)\) depth. This result is obtained by parallelizing a data structure that aggregates weights along paths in a tree and by exploiting the connection between minimum cuts and approximate maximum packings of spanning trees. In addition, our algorithm improves upon bounds on the number of cache misses incurred to compute a minimum cut.

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          A new approach to the maximum-flow problem

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            A simple min-cut algorithm

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              A clustering algorithm based on graph connectivity

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                Author and article information

                Journal
                25 July 2018
                Article
                10.1145/3210377.3210393
                1807.09524
                967216a9-6372-4ec2-8afc-cedef31f8b5b

                http://arxiv.org/licenses/nonexclusive-distrib/1.0/

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                SPAA '18: 30th ACM Symposium on Parallelism in Algorithms and Architectures, July 16-18, 2018, Vienna, Austria. ACM, New York, NY, USA
                cs.DC cs.DS

                Data structures & Algorithms,Networking & Internet architecture
                Data structures & Algorithms, Networking & Internet architecture

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