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      Enhancing the Effectiveness of Virtual Reality in Science Education Through an Experimental Intervention Involving Students’ Perceived Usefulness of Virtual Reality

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          Abstract

          This study examined whether the effectiveness of virtual reality (VR) in science education could be enhanced by providing students with relevant information about VR’s usefulness before a virtual lesson. On the basis of expectancy–value theory, we manipulated students’ perceived usefulness of VR by using video priming before presenting a virtual biology lesson. We then assessed how the intervention affected students’ presence, interest in the virtual lesson, and learning achievement. Additionally, we tested the relationships between presence and learning outcomes. A sample of 196 students in Grade 10 was randomly assigned to a learning-usefulness condition, a daily-life-usefulness condition, or a control condition (no priming intervention) in VR. The results showed that students in both experimental conditions perceived VR as significantly more useful for learning and had greater learning achievement than those in the control condition. In addition, students in the daily-life-usefulness condition experienced less presence than those in the control condition, but there was no difference between the learning-usefulness condition and the control condition in this regard. However, the intervention had no effect on students’ interest in the virtual biology lesson. Moreover, students in the two experimental conditions did not differ from each other on any of the outcomes we considered. Furthermore, the results revealed that students’ presence was positively associated with their interest in the virtual lesson but was not related to their learning achievement when the intervention’s effects were controlled for. These findings suggest that students’ awareness of VR’s usefulness could be a factor in VR’s effectiveness.

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          Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology

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            Motivational beliefs, values, and goals.

            This chapter reviews the recent research on motivation, beliefs, values, and goals, focusing on developmental and educational psychology. The authors divide the chapter into four major sections: theories focused on expectancies for success (self-efficacy theory and control theory), theories focused on task value (theories focused on intrinsic motivation, self-determination, flow, interest, and goals), theories that integrate expectancies and values (attribution theory, the expectancy-value models of Eccles et al., Feather, and Heckhausen, and self-worth theory), and theories integrating motivation and cognition (social cognitive theories of self-regulation and motivation, the work by Winne & Marx, Borkowski et al., Pintrich et al., and theories of motivation and volition). The authors end the chapter with a discussion of how to integrate theories of self-regulation and expectancy-value models of motivation and suggest new directions for future research.
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              Cognitive Load Theory and Instructional Design: Recent Developments

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                Author and article information

                Journal
                Technology, Mind, and Behavior
                American Psychological Association
                2689-0208
                February 13, 2023
                : 4
                : 1
                Affiliations
                [1]Hector Institute for Education Sciences and Psychology, University of Tübingen
                [2]Department of Computer Science and Media, Hochschule der Medien Stuttgart
                [3]Department of Psychology, University of Wisconsin-Madison
                Author notes
                Special Collection Editors: Jeremy N. Bailenson and Richard E. Mayer.
                Action Editor: Jeremy Bailenson was the action editor for this article.
                Funding: This research project was funded by the University of Tübingen. The authors also acknowledge the support provided by the Open Access Publishing Fund of University of Tübingen.
                Disclosures: There is no real or potential conflicts of interest related to this article to be reported.
                Data Availability: The data analyzed and reported in the submitted article have not been used in any prior instances.
                Open Science Disclosures:

                The data are available at https://doi.org/10.17605/OSF.IO/Z2QFP.

                [*] Joseph Ferdinand, Hector Institute for Education Sciences and Psychology, University of Tübingen, Europastrasse 6, 72072 Tübingen, Germany joseph.ferdinand@uni-tuebingen.de
                Author information
                https://orcid.org/0000-0003-4168-4966
                https://orcid.org/0000-0002-4871-4577
                https://orcid.org/0000-0001-7076-2535
                https://orcid.org/0000-0002-9442-7616
                Article
                2023-44677-001
                10.1037/tmb0000084
                9fb415d7-b618-41ab-a660-5479a5709f00
                © 2023 The Author(s)

                This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (CC-BY-NC-ND). This license permits copying and redistributing the work in any medium or format for noncommercial use provided the original authors and source are credited and a link to the license is included in attribution. No derivative works are permitted under this license.

                History

                Education,Psychology,Vocational technology,Engineering,Clinical Psychology & Psychiatry
                science education,effectiveness of VR,perceived usefulness,virtual reality,presence

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