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      Shirts vs. Skins: Clothing as an Indicator of Gender Role Stereotyping in Video Games

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      Mass Communication and Society
      Informa UK Limited

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          Gender schema theory: A cognitive account of sex typing.

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            Gender Schema Theory and Its Implications for Child Development: Raising Gender-Aschematic Children in a Gender-Schematic Society

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              Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life.

              Two studies examined violent video game effects on aggression-related variables. Study 1 found that real-life violent video game play was positively related to aggressive behavior and delinquency. The relation was stronger for individuals who are characteristically aggressive and for men. Academic achievement was negatively related to overall amount of time spent playing video games. In Study 2, laboratory exposure to a graphically violent video game increased aggressive thoughts and behavior. In both studies, men had a more hostile view of the world than did women. The results from both studies are consistent with the General Affective Aggression Model, which predicts that exposure to violent video games will increase aggressive behavior in both the short term (e.g., laboratory aggression) and the long term (e.g., delinquency).
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                Author and article information

                Journal
                Mass Communication and Society
                Mass Communication and Society
                Informa UK Limited
                1520-5436
                1532-7825
                August 2002
                August 2002
                : 5
                : 3
                : 279-293
                Article
                10.1207/S15327825MCS0503_3
                a0444d55-b6e3-4f0a-8c72-cd69e1e03941
                © 2002
                History

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