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      The Implementation of Active Design for Technology-Driven Activities in Malaysia

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      Environment-Behaviour Proceedings Journal

      e-IPH Ltd.

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          Abstract

          The youth nowadays focused more on electronic media technologies, which resulted in a decrease in physical activities and growing health problems. In combating this dilemma, exergaming is introduced. However, it needs to be incorporated with the environmental surrounding to be proactive. This paper intends to investigate the potentiality of implementing the active design strategy in technology-driven activities in Malaysia. The findings from existing exergaming case studies are synthesized into a design strategy and translated to an architectural proposal. In conclusion, the active design strategy is significant in integrating environmental, physical and human needs and developing quality active living amongst youth.

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          Author and article information

          Journal
          Environment-Behaviour Proceedings Journal
          E-BPJ
          e-IPH Ltd.
          2398-4287
          March 20 2020
          March 23 2020
          : 5
          : 13
          : 21
          Article
          10.21834/e-bpj.v5i13.2064
          © 2020

          This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-nd/4.0/

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