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      On Necessary and Sufficient Number of Cops in the Game of Cops and Robber in Multidimensional Grids

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          Abstract

          We theoretically analyze the Cops and Robber Game for the first time in a multidimensional grid. It is shown that for an \(n\)-dimensional grid, at least \(n\) cops are necessary to ensure capture of the robber. We also present a set of cop strategies for which \(n\) cops are provably sufficient to catch the robber. Further, for two-dimensional grid, we provide an efficient cop strategy for which the robber is caught even by a single cop under certain conditions.

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          Author and article information

          Journal
          2009-09-07
          Article
          10.1016/j.dam.2010.06.014
          0909.1381
          b699aecd-dfed-47b7-8c30-c4f6910eebcf

          http://arxiv.org/licenses/nonexclusive-distrib/1.0/

          History
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          Discrete Applied Mathematics, pages 1745--1751, vol. 158, no. 16, August 2010
          This is a revised and extended version of the poster paper with the same title that has been presented in the 8th Asian Symposium on Computer Mathematics (ASCM), December 15-17, 2007, Singapore
          cs.DM

          Discrete mathematics & Graph theory
          Discrete mathematics & Graph theory

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