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      User-based Evaluation of Gamification Elements in an Educational Application

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      Proceedings of the 32nd International BCS Human Computer Interaction Conference (HCI)

      Human Computer Interaction Conference

      4 - 6 July 2018

      Gamification elements, education, user experience, interaction design, eye tracking

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          Abstract

          Gamification has increasingly been utilised to motivate students to use technological tools and applications to learn. Although the existing research seems to recognise the benefits that gamification has in and outside classroom, little has been explored about individual gamification elements. To bridge this gap, we conducted a user-based evaluation of an educational application, Knowma+, with different gamification elements to understand which are more desirable to use from the teacher and student perspectives. Knowma+ is built upon relevant pedagogical concepts such as learning by questioning that fit well with the inclusion of gamification elements to enhance learning experience. Results of eye-tracking data suggest that more visually attractive gamification elements could capture the initial attention of both teacher and student participants. However, there were slight differences between the two groups in self-reported preferences with regard to the perceived usefulness of each gamification element as part of their teaching or learning approaches.

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          Most cited references 44

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          Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification

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            SUS-A quick and dirty usability scale.

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              How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction

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                Author and article information

                Contributors
                Conference
                July 2018
                July 2018
                : 1-13
                Affiliations
                [1 ] University of Leicester

                University Road, Leicester

                LE1 7RH, United Kingdom
                Article
                10.14236/ewic/HCI2018.27
                © Andrade et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2018. Belfast, UK.

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

                Proceedings of the 32nd International BCS Human Computer Interaction Conference
                HCI
                32
                Belfast, UK
                4 - 6 July 2018
                Electronic Workshops in Computing (eWiC)
                Human Computer Interaction Conference
                Product
                Product Information: 1477-9358BCS Learning & Development
                Self URI (journal page): https://ewic.bcs.org/
                Categories
                Electronic Workshops in Computing

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