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      User-based Evaluation of Gamification Elements in an Educational Application

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      Proceedings of the 32nd International BCS Human Computer Interaction Conference (HCI)
      Human Computer Interaction Conference
      4 - 6 July 2018
      Gamification elements, education, user experience, interaction design, eye tracking
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            Abstract

            Gamification has increasingly been utilised to motivate students to use technological tools and applications to learn. Although the existing research seems to recognise the benefits that gamification has in and outside classroom, little has been explored about individual gamification elements. To bridge this gap, we conducted a user-based evaluation of an educational application, Knowma+, with different gamification elements to understand which are more desirable to use from the teacher and student perspectives. Knowma+ is built upon relevant pedagogical concepts such as learning by questioning that fit well with the inclusion of gamification elements to enhance learning experience. Results of eye-tracking data suggest that more visually attractive gamification elements could capture the initial attention of both teacher and student participants. However, there were slight differences between the two groups in self-reported preferences with regard to the perceived usefulness of each gamification element as part of their teaching or learning approaches.

            Content

            Author and article information

            Contributors
            Conference
            July 2018
            July 2018
            : 1-13
            Affiliations
            [1 ] University of Leicester

            University Road, Leicester

            LE1 7RH, United Kingdom
            Article
            10.14236/ewic/HCI2018.27
            c94ac84f-3c9b-412c-96cd-10359305beb7
            © Andrade et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2018. Belfast, UK.

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 32nd International BCS Human Computer Interaction Conference
            HCI
            32
            Belfast, UK
            4 - 6 July 2018
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction Conference
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2018.27
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Gamification elements,interaction design,education,eye tracking,user experience
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