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Design and evaluation of a multi-sensory scaffolding gamification science course with mobile technology for learners with total blindness
Author(s):
Chien-Huey Sophie Chang
,
Chih-Chen Kuo
,
Huei-Tse Hou
,
Joyce Jie Ying Koe
Publication date
Created:
March 2022
Publication date
(Print):
March 2022
Journal:
Computers in Human Behavior
Publisher:
Elsevier BV
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Scientific Phone Apps and Mobile Devices
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Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology
Fred D. Davis
(1989)
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Games, Motivation, and Learning: A Research and Practice Model
David Garris
,
R Ahlers
,
J Driskell
(2002)
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THE ROLE OF TUTORING IN PROBLEM SOLVING
David Wood
,
Jerome Bruner
,
Gail Ross-Adjie
(1976)
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Author and article information
Contributors
Chien-Huey Sophie Chang:
(View ORCID Profile)
Joyce Jie Ying Koe:
(View ORCID Profile)
Journal
Title:
Computers in Human Behavior
Abbreviated Title:
Computers in Human Behavior
Publisher:
Elsevier BV
ISSN (Print):
07475632
Publication date Created:
March 2022
Publication date (Print):
March 2022
Volume
: 128
Page
: 107085
Article
DOI:
10.1016/j.chb.2021.107085
SO-VID:
cf59c13a-480a-4894-9a11-d49f68705832
Copyright ©
© 2022
License:
https://www.elsevier.com/tdm/userlicense/1.0/
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