11
views
0
recommends
+1 Recommend
0 collections
    0
    shares
      • Record: found
      • Abstract: found
      • Article: found
      Is Open Access

      Pathologic Use of Video Games and Motivation: Can the Gaming Motivation Scale (GAMS) Predict Depression and Trait Anxiety?

      research-article

      Read this article at

      Bookmark
          There is no author summary for this article yet. Authors can add summaries to their articles on ScienceOpen to make them more accessible to a non-specialist audience.

          Abstract

          Videogaming is an increasingly prevalent activity among adolescents worldwide. The present study aimed at adapting the Gaming Motivation Scale (GAMS) to the Italian context, assessing its psychometric properties and verifying its sensitivity to predict depression and anxiety levels. From a sample of 1899 participants, a group of 388 adolescents who participated in the survey was divided into two subgroups of Heavy (HG, N = 188) and Light Gamers (LG, N = 200). A sub-sample of N = 172 adolescents also filled-in CESD and STAI to assess, respectively, depression and trait anxiety. Internal consistency and factorial structure of the Italian version of GAMS (GAMS-it) have been evaluated. Moreover, a latent regression structural equation model by predicting the CES-D and STAI scores with the GAMS-it factors has been carried out. GAMS-it has adequate validity and reliability levels, showing a very similar factorial structure to the original version. Therefore, this scale can be used to evaluate gaming motivation, which is useful for gaming motivation screening. Finally, it has been found that lower gaming motivation can be related to high level of depression and anxiety. The present findings provide a coherent picture, supporting the reliability and validity of the GAMS-it, that appears potentially useful in predicting anxiety and depression levels in a population of adolescents.

          Related collections

          Most cited references31

          • Record: found
          • Abstract: not found
          • Article: not found

          The Motivational Pull of Video Games: A Self-Determination Theory Approach

            Bookmark
            • Record: found
            • Abstract: not found
            • Article: not found

            The Academic Motivation Scale: A Measure of Intrinsic, Extrinsic, and Amotivation in Education

              Bookmark
              • Record: found
              • Abstract: not found
              • Article: not found

              A motivational model of video game engagement.

                Bookmark

                Author and article information

                Journal
                Int J Environ Res Public Health
                Int J Environ Res Public Health
                ijerph
                International Journal of Environmental Research and Public Health
                MDPI
                1661-7827
                1660-4601
                20 March 2019
                March 2019
                : 16
                : 6
                : 1008
                Affiliations
                [1 ]Dipartimento di Medicina Clinica, Sanità Pubblica, Scienze della Vita e dell’Ambiente, Università degli Studi dell’Aquila, 67100 L’Aquila, Italy; sara.peracchia@ 123456gmail.com
                [2 ]Dipartimento di Psicologia dei Processi di Sviluppo e Socializzazione, Sapienza Università di Roma, 00185 Roma, Italy; fabio.presaghi@ 123456uniroma1.it
                [3 ]Dipartimento di Scienze Cliniche Applicate e Biotecnologiche, Università degli Studi dell’Aquila, 67100 L’Aquila, Italy
                Author notes
                [* ]Correspondence: giuseppe.curcio@ 123456univaq.it ; Tel.: +39-0862-433407
                Author information
                https://orcid.org/0000-0001-7880-6715
                https://orcid.org/0000-0003-2248-781X
                Article
                ijerph-16-01008
                10.3390/ijerph16061008
                6466420
                30897719
                d9579c90-1979-463f-95b0-613d435b3f7b
                © 2019 by the authors.

                Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license ( http://creativecommons.org/licenses/by/4.0/).

                History
                : 29 January 2019
                : 17 March 2019
                Categories
                Article

                Public health
                motivation,videogaming,adolescents,psychopathology
                Public health
                motivation, videogaming, adolescents, psychopathology

                Comments

                Comment on this article