2
views
0
recommends
+1 Recommend
0 collections
    0
    shares
      • Record: found
      • Abstract: found
      • Article: found
      Is Open Access

      What game we are playing: the psychosocial context of problem gambling, problem gaming and poor well-being among Italian high school students

      research-article

      Read this article at

      Bookmark
          There is no author summary for this article yet. Authors can add summaries to their articles on ScienceOpen to make them more accessible to a non-specialist audience.

          Abstract

          Gambling and gaming are not infrequent among adolescents and preventing low-risk youth from becoming at-risk appears to be a priority of public health strategies. Greater scrutiny of the risk and protective factors in the relationships and community of young people appears crucial in steering prevention initiatives adequately.

          This study aimed to explore the role of the qualities of relational networks (i.e. family functioning, perceived social and class support), family and peer approval and view of the social environment in predicting problem gambling, problem gaming and overall well-being among adolescents.

          High-school students aged 14–18 years (N: 595; female: 68,7%) completed a survey including the target variables. A multivariate multiple regression analysis was performed to examine the role of socio-demographic characteristics and psychosocial predictors on gaming, gambling, and well-being.

          Multivariate multiple regressions identify a common core underpinning problem gambling, gaming and poor well-being but also the distinct roles of psychosocial variables: being male, with low parental monitoring, and an anomic view of the social environment all predict problem gambling and gaming, which were also found to be associated. Low social support predicts problem gambling but not problem gaming; poor family functioning predicts problem gaming but not problem gambling. All the target psychosocial variables, except approval of gambling, predict poor well-being.

          On the whole the findings suggest the need to look more closely at the way adolescents, their system of activity and their culture participate in constructing the meaning of gambling and gaming activities and their impact on adolescents’ well-being, so that future studies and strategies can more effectively examine the relational dynamics in which problem gambling and gaming develop.

          Abstract

          Problem gambling; Problem gaming; Well-being; Parental monitoring; Gambling approval; Family functioning; Social and class support; View of the social environment

          Related collections

          Most cited references159

          • Record: found
          • Abstract: not found
          • Article: not found

          lavaan: AnRPackage for Structural Equation Modeling

            Bookmark
            • Record: found
            • Abstract: not found
            • Article: not found

            New Well-being Measures: Short Scales to Assess Flourishing and Positive and Negative Feelings

              Bookmark
              • Record: found
              • Abstract: not found
              • Article: not found
              Is Open Access

              The Interaction of Person-Affect-Cognition-Execution (I-PACE) model for addictive behaviors: Update, generalization to addictive behaviors beyond Internet-use disorders, and specification of the process character of addictive behaviors

                Bookmark

                Author and article information

                Contributors
                Journal
                Heliyon
                Heliyon
                Heliyon
                Elsevier
                2405-8440
                25 August 2021
                August 2021
                25 August 2021
                : 7
                : 8
                : e07872
                Affiliations
                [a ]Laboratory of Applied Psychology and Intervention, Department of History, Society and Human Studies, University of Salento, Laboratory of Applied Psychology and Intervention, Department of History, Society and Human Studies, Italy
                [b ]Department of Pathological Addictions, Local Health Agency of Lecce, Italy
                Author notes
                []Corresponding author. tiziana.marinaci@ 123456unisalento.it
                Article
                S2405-8440(21)01975-7 e07872
                10.1016/j.heliyon.2021.e07872
                8403540
                e4c3d147-b364-4dd3-b498-0ed7c6db561f
                © 2021 Published by Elsevier Ltd.

                This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).

                History
                : 11 June 2021
                : 26 July 2021
                : 23 August 2021
                Categories
                Research Article

                problem gambling,problem gaming,well-being,parental monitoring,gambling approval,family functioning,social and class support,view of the social environment

                Comments

                Comment on this article