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      HATCH: Hack And Trick Capricious Humans – A Serious Game on Social Engineering

      1 , 2 , 1

      Proceedings of the 30th International BCS Human Computer Interaction Conference (HCI)

      Fusion

      11 - 15 July 2016

      Security, Methods, Education, Social Engineering, Serious Gaming

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          There is no author summary for this article yet. Authors can add summaries to their articles on ScienceOpen to make them more accessible to a non-specialist audience.

          Abstract

          Social engineering is the illicit acquisition of information about computer systems by primarily non-technical means. Although the technical security of most critical systems is usually being regarded in penetration tests, such systems remain highly vulnerable to attacks fromsocial engineers that exploit human behavioural patterns to obtain information (e.g., phishing). To achieve resilience against these attacks, we need to train people to teach them how these attacks work and how to detect them. We propose a serious game that helps players to understand how social engineering attackers work. The game can be played based on the real scenario in the company/department or based on a generic office scenario with personas that can be attacked. Our game trains people in realising social engineering attacks in an entertaining way, which shall cause a lasting learning effect.

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          Most cited references 16

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          A prototype for assessing information security awareness

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            A serious game for eliciting social engineering security requirements.

             K Beckers,  S. Pape,  S. PAPE (2016)
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              Social engineering: Concepts and solutions.

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                Author and article information

                Contributors
                Conference
                July 2016
                July 2016
                : 1-3
                Affiliations
                Technische Universität München (TUM)

                Institute of Informatics

                Boltzmannstr. 3

                85748 Garching, Germany
                Goethe-University Frankfurt

                Faculty of Economics

                Theodor-W.-Adorno-Platz 4

                60323 Frankfurt, Germany
                Article
                10.14236/ewic/HCI2016.94
                © Beckers et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2016 Conference Fusion, Bournemouth, UK

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

                Proceedings of the 30th International BCS Human Computer Interaction Conference
                HCI
                30
                Bournemouth University, Poole, UK
                11 - 15 July 2016
                Electronic Workshops in Computing (eWiC)
                Fusion
                Product
                Product Information: 1477-9358BCS Learning & Development
                Self URI (journal page): https://ewic.bcs.org/
                Categories
                Electronic Workshops in Computing

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