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      Bridging the Real and the Virtual: Low and High Fidelity Tabletop Prototyping

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      Create10 - The interaction design conference (CREATE)

      Create10 - The interaction design conference

      30 June - 2 July 2010

      Multi-touch, Prototyping, Fidelity, Testing, Design

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          Abstract

          In this paper the creative design process of a collaborative content creation application on a multi-touch surface is presented. Based on a series of three low fidelity tests sessions using different techniques, the design of a high fidelity application prototype was informed. The research is approached from the designer’s point of view and presents a process of how a designer can be involved in a multitouch design process without having to go through technical development first. The paper concludes with the added value of this approach from both the designers’ as the developer’s point of view.

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          Author and article information

          Contributors
          Conference
          June 2010
          June 2010
          : 1-2
          Affiliations
          CUO, IBBT / K.U.Leuven

          Parkstraat 45, 3000 Leuven
          Article
          10.14236/ewic/CREATE2010.24
          © Dries De Roeck et al. Published by BCS Learning and Development Ltd. Create10 - The interaction design conference, Edinburgh Napier University, UK

          This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

          Create10 - The interaction design conference
          CREATE
          Edinburgh Napier University, UK
          30 June - 2 July 2010
          Electronic Workshops in Computing (eWiC)
          Create10 - The interaction design conference
          Product
          Product Information: 1477-9358BCS Learning & Development
          Self URI (journal page): https://ewic.bcs.org/
          Categories
          Electronic Workshops in Computing

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