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      Species Explorer: An interface for artistic exploration of multi-dimensional parameter spaces

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      Electronic Visualisation and the Arts (EVA)
      Electronic Visualisation and the Arts
      12 - 14 July 2016
      Generative art, Evolutionary design, Machine learning, Computationally assisted design
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            Abstract

            This paper describes Species Explorer, an interface to allow creative exploration of generative systems with multi-dimensional parameter spaces. The system combines both evolutionary and machine learning approaches. It was originally designed to assist creating work for the author’s ‘Cellular Forms’ and ‘Hybrid Forms’ series, where a large number of parameters are used to yield emergent results, but is a general framework that could be applied to many other systems.

            Content

            Author and article information

            Contributors
            Conference
            July 2016
            July 2016
            : 95-102
            Affiliations
            [1 ] Independent Artist

            20 Kingsley Avenue, West Ealing, London W13 0EF, KU
            Article
            10.14236/ewic/EVA2016.23
            f75f7bfd-1e62-4c47-ae4f-da2cfd3d377e
            Copyright @ 2016

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts
            EVA
            London, UK
            12 - 14 July 2016
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2016.23
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Generative art,Evolutionary design,Machine learning,Computationally assisted design

            REFERENCES

            1. 1970 The game of life Scientific American 223 4 4

            2. 1952 The chemical basis of morphogenesis Philosophical Transactions of the Royal Society of London B: Biological Sciences 237 641 37 72

            3. 1986 The blind watchmaker: Why the evidence of evolution reveals a universe without design. W. W. Norton & Company

            4. 1992 Evolutionary Art and Computers. Academic Press London

            5. 1999 Evolutionary design by computers Morgan Kaufmann

            6. 2007 Inductive machine learning of optimal modular structures: Estimating solutions using support vector machines AI EDAM: Artificial Intelligence for Engineering Design, Analysis, and Manufacturing 21 4 351 366

            7. 2012 Guided exploration of physically valid shapes for furniture design ACM Trans. Graph. 31 4 86:1 86:11

            8. 2015 Computational Design Synthesis of Aircraft Configurations with Shape Grammars Design Computing and Cognition’14. Springer International Publishing 21 39

            9. 2014 Cellular Forms: an Artistic Exploration of Morphogenesis AISB-50, London, UK 1-4 April 2014 Goldsmiths, University of London

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