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      Pushing the Limits of 3D Color Printing: Error Diffusion with Translucent Materials

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          Abstract

          Accurate color reproduction is important in many applications of 3D printing, from design prototypes to 3D color copies or portraits. Although full color is available via other technologies, multi-jet printers have greater potential for graphical 3D printing, in terms of reproducing complex appearance properties. However, to date these printers cannot produce full color, and doing so poses substantial technical challenges, from the shear amount of data to the translucency of the available color materials. In this paper, we propose an error diffusion halftoning approach to achieve full color with multi-jet printers, which operates on multiple isosurfaces or layers within the object. We propose a novel traversal algorithm for voxel surfaces, which allows the transfer of existing error diffusion algorithms from 2D printing. The resulting prints faithfully reproduce colors, color gradients and fine-scale details.

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          Model-based color halftoning using direct binary search

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            Error diffusion on meshes

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              Author and article information

              Journal
              2015-06-08
              2016-01-15
              Article
              10.1145/2832905
              1506.02400
              f842ffaf-b978-46b4-b5a5-4d70366405fd

              http://arxiv.org/licenses/nonexclusive-distrib/1.0/

              History
              Custom metadata
              ACM Transactions on Graphics, 35(1), Article 4, December 2015
              15 pages, 14 figures; includes supplemental figures
              cs.GR

              Graphics & Multimedia design
              Graphics & Multimedia design

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