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      Disruptive innovation, the episteme and technology-enhanced learning in higher education

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            Abstract

            This paper combines the theory of disruptive innovation with Foucault's concept of the episteme, in order to analyse the extent to which the integration of Foucauldian analysis clarifies understandings of disruptive innovation; the process by which innovation happens; and its applications in higher education. The theory of disruptive innovation is summarized, as is the episteme, and the idea of skeuomorphic design is used to link disruptive innovation and the episteme, showing how innovation can happen. Disruptive innovation, the episteme and skeuomorphic design are applied to three, specific technologies – Second Life, the massive open online course and the virtual learning environment – arguing that all three offer little or no innovation. The paper contributes to studies on innovation in technology-enhanced learning by applying a novel theoretical framework with the potential for new and predictive insights. The paper links disruptive innovation with Foucault's concept of the episteme and with skeuomorphic design to argue for the emergence of a new, neoliberal episteme in which technology itself is central.

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            Author and article information

            Contributors
            Journal
            10.2307/j50022063
            prometheus
            Prometheus
            Pluto Journals
            0810-9028
            1470-1030
            1 June 2021
            : 37
            : 2 ( doiID: 10.13169/prometheus.37.issue-2 )
            : 155-169
            Affiliations
            School of Global Affairs, King's College London.
            Article
            prometheus.37.2.0155
            10.13169/prometheus.37.2.0155
            891c8f11-1262-44ae-8165-f4c0a85d859f
            © 2021 Pluto Journals

            All content is freely available without charge to users or their institutions. Users are allowed to read, download, copy, distribute, print, search, or link to the full texts of the articles in this journal without asking prior permission of the publisher or the author. Articles published in the journal are distributed under a http://creativecommons.org/licenses/by/4.0/.

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            Custom metadata
            eng

            Computer science,Arts,Social & Behavioral Sciences,Law,History,Economics

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