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      Case Study of a Software Structure for a 3D-Audio-Device

      proceedings-article
      International Conference on Auditory Display '98 (AD)
      Auditory Display
      1-4 November 1998
      3D sound, object oriented signal processing, interfaces, real-time, interactive virtual reality
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            Abstract

            The simulation of an auditory environment is audio signal processing depending on an acoustical model method and a given scene model. For signal processing we use a set of signal processing objects which can be glued to a signal processing network. The object structure depends on the requested acoustic model method in consideration of real-time aspects of an interactive virtual reality (VR). The final processing is executed on a common computer system. In this paper I would like to briefly show the inner structure of this signal processing tool for 3D-audio and the communication interface to the visual animation tool. I outline the structures and the generation of the signal processing network depending on two acoustical model methods for the simulation of an auditory environment. Furthermore concepts for some improvements of these basic structures are shown considering the limited processing resources in real-time systems.

            Content

            Author and article information

            Conference
            November 1998
            November 1998
            : 1-4
            Affiliations
            [0001]Heinz Nixdorf Institute, Paderborn University

            Paderborn, Germany
            Article
            10.14236/ewic/AD1998.18
            6e1c43a9-37b7-494d-a29a-a2c74ccbe679
            © Thomas Lehmann. Published by BCS Learning and Development Ltd. International Conference on Auditory Display '98, University of Glasgow, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            International Conference on Auditory Display '98
            AD
            University of Glasgow, UK
            1-4 November 1998
            Electronic Workshops in Computing (eWiC)
            Auditory Display
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/AD1998.18
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            3D sound,real-time,object oriented signal processing,interactive virtual reality,interfaces

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