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      Integration of user-centred evolutionary computation with digital visualisation

      Published
      proceedings-article
      ,
      Electronic Visualisation and the Arts (EVA 2010) (EVA)
      Electronic Visualisation and the Arts
      5 - 7 July 2010
      Evolutionary computation, Interactive, Character face generation
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            Abstract

            This research is concerned with applying evolutionary algorithms to explore the creation and optimisation of authentic and novel human character faces. Utilising computer software to create an authentic three-dimensional character face usually requires a graphic artist to spend a considerable amount of time and attention to painstaking detail to evolve authentic facial topology. Given that character faces share many common properties of proportion and relative positioning of facial components such as eyes, nose and mouth, then perhaps some novel face may be evolved from some standard base face through a user-centred application of a stochastic search process. Further, can such a system support the non-visually creative practitioner in the realisation of his or her own conceptual visualisations of an authentic character representation? An initial investigation applying these ideas within the context of a 3D modelling environment (Maya) to creating a human face and parametrically generate faces with varying characteristics for head shape, eye, nose, and mouth is reported. This work involves the integration of an interactive evolutionary process which utilises user-selected mesh components within the Maya environment.

            Content

            Author and article information

            Contributors
            Conference
            July 2010
            July 2010
            : 106-112
            Affiliations
            [0001]University of the West of England
            Article
            10.14236/ewic/EVA2010.18
            169b9ed7-3fc8-4090-87f3-6ae272e1ffef
            © Barry Dean et al. Published by BCS Learning and Development Ltd. Electronic Visualisation and the Arts (EVA 2010), London, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts (EVA 2010)
            EVA
            London, UK
            5 - 7 July 2010
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2010.18
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Interactive,Evolutionary computation,Character face generation

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