This paper looks at the possibilities of re-engaging with imagery and symbolism from earlier cultures through the medium of 3D digital environments. It examines three of the author’s digital artworks - Oculus, Lux Nova and Music of the Spheres - as vehicles for this process, and the means by which this engagement with the past can also generate new ideas within the area of art and technology. The recreation of an architectural sense of space and position is of particular importance, as is the development of particular approach to 3D software.
Author and article information
Department of History of Art and Screen Media, Birkbeck, University of London
Vasari Research Centre, Birkbeck, 43 Gordon Square, London WC1H 0PD