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      Boeing Man(1964):the origin of realistic algorithmic human figures

      Electronic Visualisation and the Arts (EVA 2012) (EVA)

      Electronic Visualisation and the Arts

      10 - 12 July 2012

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          Abstract

          It is more than forty years since the first wireframe images of the Boeing Man revealed a stylized human pilot in a simulated pilot's cabin. Since then, it has almost become standard to include scenes in Hollywood movies which incorporate virtual human actors. A trait particularly recognizable in the games industry world-wide is the eagerness to render athletic muscular young men, and young women with hour-glass body-shapes, to traverse dangerous cyberworlds as invincible heroic figures.

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          Author and article information

          Contributors
          Conference
          July 2012
          July 2012
          : 322
          Affiliations
          College of Design & Innovation, Tongji University

          1239 Siping Road , Shanghai, China
          Article
          10.14236/ewic/EVA2012.57
          © Jie Wu. Published by BCS Learning and Development Ltd. Electronic Visualisation and the Arts (EVA 2012), London, UK

          This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

          Electronic Visualisation and the Arts (EVA 2012)
          EVA
          London, UK
          10 - 12 July 2012
          Electronic Workshops in Computing (eWiC)
          Electronic Visualisation and the Arts
          Product
          Product Information: 1477-9358BCS Learning & Development
          Self URI (journal page): https://ewic.bcs.org/
          Categories
          Electronic Workshops in Computing

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