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      Context Engineering Experience Framework

      Electronic Visualisation and the Arts (EVA)

      Electronic Visualisation and the Arts

      12 - 14 July 2016

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          Abstract

          Context Engineering (CE) is a new paradigm where we focus less on transforming content (as the primary activity), and more on how we can make our own perception the 'content'. This means that the lenses through which we experience the world are becoming more adjustable than ever.

          CE considers the broad spectrum of what augmentation can do but also highlights the dangers of focusing solely on the technology. The initial research is developing the theoretical background and a vast array of CE examples in order to systematize a framework, a methodology, and requirements.

          Context Engineering will give us new abilities, control over our senses and the ability to develop new forms of perception, providing us with a new type of self and societal exploration. HCI that relies predominantly on vision alone or the engagement of a limited range of senses can cause individual (and by implication - societal) dissonance creating a diminished rather than an augmented reality. To counteract this, making more of the context available for human/hybrid centred augmentation is crucial.

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          Most cited references 3

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          Consciousness Hacking

           M Siegel (2016)
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            Virtual Vitality: VR and the future of the human brain

             J ROACH (2015)
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              FARMACY Signs of (Intelligent) Life

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                Author and article information

                Contributors
                Conference
                July 2016
                July 2016
                : 191-192
                Affiliations
                Director, Learning Technology Research Centre (LTRC)

                Principal Research Fellow, Ravensbourne

                London, UK
                Article
                10.14236/ewic/EVA2016.37

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

                Electronic Visualisation and the Arts
                EVA
                London, UK
                12 - 14 July 2016
                Electronic Workshops in Computing (eWiC)
                Electronic Visualisation and the Arts
                Product
                Product Information: 1477-9358BCS Learning & Development
                Self URI (journal page): https://ewic.bcs.org/
                Categories
                Electronic Workshops in Computing

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