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      Sonic City

      proceedings-article
      , , ,
      Electronic Visualisation and the Arts (EVA 2017) (EVA)
      Electronic Visualisation and the Arts
      11 – 13 July 2017
      Virtual Reality, Spatial sound, Embodied experience, Perception, Space, Immersive environment
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            Abstract

            Sound is a key factor when dealing with any degree of immersion. We define our perception of our worlds by our relationship to space. The way our minds spatially locate sounds within our environments tell our brains what sort of place we are in. The minimalist aesthetic of Sonic City empowers our brain to mentally fill in the gaps not visually seen in the environment. This action of focusing on the sound sources enables the audience to contemplate their relationship and perception of space.

            Content

            Author and article information

            Contributors
            Conference
            July 2017
            July 2017
            : 96-102
            Affiliations
            [0001]Texas A&M University

            College Station, TX, USA
            [0002]City University of Hong Kong

            Hong Kong, China
            Article
            10.14236/ewic/EVA2017.21
            dee4f1a5-86a9-4bed-a062-a1a293c0aa50
            © Duran et al. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2017, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts (EVA 2017)
            EVA
            London, UK
            11 – 13 July 2017
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            Product
            Product Information: 1477-9358BCS Learning & Development
            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2017.21
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Virtual Reality,Spatial sound,Embodied experience,Perception,Space,Immersive environment

            6. REFERENCES

            1. 2017 www.2ra.co

            2. TED Talk 2016 How I’m Fighting bias in Algorithms. https://www.ted.com/talks/ioybuolamwinihowimfightingbiasinalgorithms/transcript?language=en April 8 2017

            3. Daily Telegraph 2015 http://theconversation.com/official-statistics-mask-extent-of-domestic-violence-in-the-uk-43087 April 8 2017

            4. 2017 https://www.ft.com/content/907b4d2c-0ff0-11e7-b030-768954394623 April 8 2017

            5. 2017 https://www.guerrillagirls.com April 8 2017

            6. 2017 Aesthetica Anthology. Interview with Dr Sophia Kosmaoglou and Rachel Ara

            7. National Network to End Domestic Violence 2017 http://nnedv.org/getinvolved/dvam/1307-dvam-blog-series-1.html April 8 2017

            8. 2017 http://www.refuge.org.uk/get-help-now/what-is-domestic-violence/domestic-violence-the-facts/ April 8 2017

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