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Transmedia Digital Inclusion

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Electronic Visualisation and the Arts (EVA)

Electronic Visualisation and the Arts

9 - 13 July 2018

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      Abstract

      The discussion that will be undertaken in this article, considers that technological development is one of the factors that encourages paradigm changes in the thoughts and actions of individuals. Considering the aforementioned, and through an exploratory methodology, we present examples from México, Kenya and Brazil, with actions developed by institutions that could consider using the transmedia parameters: Gamification; Custom Experience; Storytelling; Globalization; Multiplatform and Multiformat; and Technical Aspects. These can be incorporated in new projects and potentiate strategies for probably, one of the most significant issues of modern society: digital inclusion. Then, as Martel (2015) says, the digital universe can serve as a tool for empowerment, survival, teaching, economy and urban revitalization in the areas of misery, in the ghettos, favelas, neighbourhoods and areas of extreme poverty. These types of projects are situated in a context that is often difficult to access geographically or with high levels of danger.

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      Author and article information

      Affiliations
      UABJO; UNESP, Bauru

      Deputado Joao Sussumo Hirata 600 Sao Paulo, SP, Brazil
      RCA, London

      Dorando Close, Garden House. White City W127TU, London, UK
      UNESP, Bauru

      Av Eng Luiz Edmundo Carrijo Coube, n° 14-01 Bauru, SP, Brazil
      Contributors
      Conference
      July 2018
      July 2018
      : 127-129
      10.14236/ewic/EVA2018.26
      © Altamirano et al. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2018, UK

      This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

      Electronic Visualisation and the Arts
      EVA
      London, UK
      9 - 13 July 2018
      Electronic Workshops in Computing (eWiC)
      Electronic Visualisation and the Arts
      Product
      Product Information: 1477-9358 BCS Learning & Development
      Self URI (journal page): https://ewic.bcs.org/
      Categories
      Electronic Workshops in Computing

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