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      Mixed Reality Game Using Bluetooth Beacons for Exhibitions


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      Electronic Visualisation and the Arts (EVA)

      Electronic Visualisation and the Arts

      9 - 13 July 2018

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          This is a description of a mixed reality game for smartphones, Skansen, currently in development. The application uses Bluetooth beacon nodes as a backbone for interacting with the physical environment and specific points of interest (POI), which in turn unlocks content that the users can view and interact with on their smartphone screen. The last two decades have seen a growing trend towards increasing the accessibility to content stored at memory sites, such as museums and historical sites, part of the cultural heritage, and nature and science centres, part of the natural heritage.

          The potential for a positive impact on society and the enlightenment of the individual is evident in recent studies that show how memory sites can enrich citizens through identity, cultural insight, social inclusion and democratic participation. This is achieved by acting as both formal and informal knowledge and learning spaces (Dodd & Jones 2014). Forums built around and for memory sites can promote participation, foster communities and create inclusivity. However, recent research into young people’s perception of museum reveals that, contrary to the fact that they think memory sites are interesting, there’s a lack of motivation to visit them (Drotner et al. 2017).

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          Most cited references 3

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          Young people’s own museum views

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            Interaction design applications for museum spaces. New exhibit paths driven by a Bluetooth sensor's system

             C Germak,  S Khan (2017)
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              Adopting the Unknown through the Known: Supporting user interaction of non-idiomatic technologies in exhibitions through known idioms of conventional technologies

               P. Vistisen (2017)

                Author and article information

                July 2018
                July 2018
                : 39-40
                Department of Communication and Psychology, Aalborg University

                Teglgårdsplads 1, 9000 Aalborg, Denmark
                © Krishnasamy et al. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2018, UK

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

                Electronic Visualisation and the Arts
                London, UK
                9 - 13 July 2018
                Electronic Workshops in Computing (eWiC)
                Electronic Visualisation and the Arts
                Product Information: 1477-9358BCS Learning & Development
                Self URI (journal page): https://ewic.bcs.org/
                Electronic Workshops in Computing


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