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      Towards Game-Guided Exploration Systems for Self-Facilitated Exhibitions

      Proceedings of EVA London 2019 (EVA 2019)

      Electronic Visualisation and the Arts

      8 - 11 July 2019

      Design, Human factors, Museum, Human-Computer Interaction, Playful interaction, Gamification

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          Automated exhibition sites require facilitation and mediation beyond signage and text labels to guide and sustain user engagement throughout the visit. Museums and cultural heritage sites have a rich history of experimenting with games and playful experiences to enable curiosity and motivate users to explore and engage with the exhibition content, yet the challenge of selffacilitation in automated sites brings unexplored areas into both existing research and practices. Rapid technological advancements have further developed the digital frontier, placing context aware, mixed reality applications and game systems in the hands of a growing number of users. This offers a renewed interest in investigating facilitation in automated sites mediated through games that utilise emerging technologies. However, this optimistic view is tempered by our limited understanding of how to design exhibition games to support the user in self-facilitated situations. This paper introduces the Game-Guided Exploration Systems framework as a way to think and talk about games and playful experiences for facilitation and mediation in automated exhibitions. The framework is based on gaming schemas extracted from game literature (rules, play and context) supported by perspectives on facilitation and mediation. The paper illustrates this framework, which is derived from investigating existing game systems, theory and through the development of a game system designed to support self-facilitation through play and exploration.

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          Most cited references 30

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              Turn customer input into innovation


                Author and article information

                July 2019
                July 2019
                : 164-171
                Aalborg University Teglgaards Plads 1, 11th fl., rm. 11.01 Denmark
                © Krishnasamy. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2019, UK

                This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

                Proceedings of EVA London 2019
                EVA 2019
                London, UK
                8 - 11 July 2019
                Electronic Workshops in Computing (eWiC)
                Electronic Visualisation and the Arts
                Product Information: 1477-9358BCS Learning & Development
                Self URI (journal page): https://ewic.bcs.org/
                Electronic Workshops in Computing


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