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      Beyond the Audience Seat: The recording and production of immersive opera and interactive concerto programmes for VR experiences

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      Proceedings of EVA London 2019 (EVA 2019)

      Electronic Visualisation and the Arts

      8 - 11 July 2019

      Opera, Virtual reality, 6DoF, Volumetric, Ambisonics, Recording

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            Content

            Author and article information

            Contributors
            Conference
            July 2019
            July 2019
            : 409-416
            Affiliations
            Aalborg University

            Dept. of Communication & Psychology

            Musikkens Plads 1

            9000 Aalborg, Denmark
            Hong Kong Baptist University

            Rm AST801, Sing Tao Building

            Hong Kong Baptist University

            Kowloon Tong, Kowloon, Hong Kong
            Article
            10.14236/ewic/EVA2019.75
            ef74ab17-b76c-4a61-9ea5-0b13fbeb6b5c
            © Gasselseder et al. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2019, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2019
            EVA 2019
            London, UK
            8 - 11 July 2019
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            Product
            Product Information: 1477-9358BCS Learning & Development
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            REFERENCES

            1. Audionamix 2019 ADX Trax Pro 3 Audio Spectral Editing Tool https://audionamix.com/technology/adx-trax-pro/ retrieved 19 March 2019 )

            2. 2015 The Role of Agency in Ludoacoustic Immersion: Experiencing Recorded Sound and Music in Situational Context Audio Mostly Thessaloniki, Greece 7-9 October 2015 ACM New York

            3. 2018 Stereo2Depth http://pseudoscience.pictures/stereo2depth/pseudo_sciencestereo2depth1.8.5.zip retrieved 19 March 2019 )

            4. 2018 Use depth maps to create 6DoF in Unity Immersive Shooter https://www.immersiveshooter.com/2018/01/23/use-depth-maps-create-6dof-unity retrieved 19 March 2019 )

            5. Insta360 2017 Insta360 Pro 360° 3D Camera for VR https://www.insta360.com/product/insta360-pro retrieved 19 March 2019 )

            6. 2017 Composing and Realising a Game-like Performance for Disklavier and Electronics NIME Copenhagen, Denmark 15-18 May 2017

            7. 2018 Under Construction – Contemporary Opera in the Crossroads Between New Aesthetics, Techniques, and Technologies Audio Mostly Wrexham, UK 12-14 September 2018 ACM New York

            8. Kodak 2015 Kodak SP360-4K 360° Camera https://kodakpixpro.com/Europe/cameras/vrcamera/sp3604k retrieved 19 March 2019 )

            9. 2018 Linear (Live Generated Interface and Notation Environment in Augmented Reality)

              International Conference on Technologies for Music Notation and Representation
              Tenor 18
              Montreal
              24-26 May 2018 33 42

            10. 2018 New Realities in Audio Boca Raton, FL CRC Press

            11. 2016 Pianolens: An Augmented Reality Interface for Piano Instruction https://cs.stanford.edu/people/estrasni/otherprojects/pianolens.html retrieved 19 March 2019 )

            12. 2018 “Eight’ description https://www.vanderaa.net/eight retrieved 19 March 2019 )

            13. Zylia 2019 Zylia ZM-1 Ambisonics Microphone Array http://www.zylia.co/zylia-pro.html retrieved 19 March 2019 )

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