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      Re-Visiting and Re-Coding Classic Algorithmic Art

      proceedings-article
      Proceedings of EVA London 2020 (EVA 2020)
      AI and the Arts: Artificial Imagination
      6th July – 9th July 2020
      Algorithmic art, Re-code, Sol LeWitt
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            Abstract

            This paper and demonstration shows how the procedure of creating an electronic visualisation of some particular existing classic algorithmic artworks can give a better and deeper understanding of the original work and, as it happened in the case study, allows to find mistakes that weren’t previously identified by historians, critics or researchers. This study is grounded on a case study that identified a mistake on one of the most widely spread documents that integrate Sol LeWitt’s masterpiece “Variations of incomplete open cubes”. In the contemporary context of digital and electronic technologies, that feed cultural superficiality, this study purposes that re-coding early algorithmic artworks can–besides being a great learning method for coding and thinking–give a deeper understanding about the thoughts and practices of the original piece authors.

            Content

            Author and article information

            Contributors
            Conference
            July 2020
            July 2020
            : 172-175
            Affiliations
            [0001]Faculty of Fine Arts of the University of Porto (Faculdade de Belas-Artes da Universidade do Porto)

            Av. de Rodrigues de Freitas 265, 4049–021 Porto, Portugal
            Article
            10.14236/ewic/EVA2020.30
            29d1b224-b076-45ee-ad31-23891120c57e
            © Rangel. Published by BCS Learning & Development Ltd. Proceedings of EVA London 2020

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2020
            EVA 2020
            30
            London
            6th July – 9th July 2020
            Electronic Workshops in Computing (eWiC)
            AI and the Arts: Artificial Imagination
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2020.30
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Algorithmic art,Re-code,Sol LeWitt

            REFERENCES

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            2. 2016 Human vs. Machine: Algorithmic Methods in the Realm of Artistic Production xCoAx 2016: Fourth Conference on Computation, Communication, Aesthetics and X Bergamo 7-8 July 75 84 Universidade do Porto Porto, Portugal

            3. 2020 The Algorithmic Dimension: Five Artists in Conversation Springer International Publishing Switzerland

            4. 2017 Mathematics and Art: A Cultural History Princeton University Press New Jersey

            5. 2003 Conceptual Art and Algorithms Meeting Alhambra, ISAMA-Bridges 2003 Conference University of Granada Spain 23-25 July 2003 547 548 University of Granada Granada, Spain

            6. 2003 Copying the Master and Stealing His Secrets: Talent and Training in Japanese Painting University of Hawaii Press Honolulu

            7. 2001 The Language of New Media MIT Press Cambridge, Massachusetts

            8. 2010 Paragraphs on computer art, past and present CAT 2010 London Conference London February 3 55—63 London, UK

            9. 2012 Construction and Intuition: Creativity in Early Computer Art. McCormack, J. & d’Inverno, M Computers and Creativity Springer Berlin

            10. 2016 The Politics of the Superficial: Visual Rhetoric and the Protocol of Display The University of Alabama Press Tuscaloosa, Alabama

            11. 2017 3.11. — Tribute to Sol LeWitt xCoAx 2017: Fifth Conference on Computation, Communication, Aesthetics and X Lisbon 6-7 July 258-266 Universidade de Lisboa Lisboa

            12. 1987 Cezanne and the End of Impressionism: A Study of the Theory, Technique, and Critical Evaluation of Modern Art University of Chicago Press Chicago

            13. 2014 When the Machine Made Art: The Troubled History of Computer Art Bloomsbury Academic London

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